Killer sided maps…
I always hear killer asking for map balance when it comes to survivors sided maps what makes is that I heard shelter woods is getting a rework and honestly its long overdue. The map variations only spawning 5-16 pallets is literally not fair for survivors and its not fun for survivors either.
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the new shelter woods killer map has major deadzones im not too sure about the other ones
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I want Maps to be balanced.... that's all I want
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When you say spawning only 5-16 pallets that’s very subjective and only useful based on how good the survivors are. Yea shelter woods can be ruff for survivors but its always been ruff for killers too. There’s rock filllers on shelter that string into jungle gym vaults and string into shack window that string into another rock filler etc.. so it all depends on how the survivors hold w accordingly..
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That are more request for map balance from killers than from survivors because the number of survivor-sided maps is bigger than the one of killer-sided maps... and most killer-sided maps aren't half as insufferable as Badham Preschool, Garden of Joy, Fractured Cowshed, Shattered Square or the old Eyrie of Crows.
However, I do think Shelter Woods needs a rework. It's bad to play on it as a survivor because it barely has pallets and incredibly boring even for killers, since it's hard to sneak up on survivors due to the high visibility, it's size is quite big and it has barely any pallets. So chases often go like this:
- You see a survivor and start approaching them from far away.
- They see you from afar and run to the opposite direction.
- You chase them in a straight line until you get a hit, than a little more until you get another one.
In other words, hold W simulator.
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play trapper on badham or lampkin lane if you want to know what "no fun" is lol
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