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Fun Skull Merchant build
Was experimenting with different builds for merchant and came across a pretty fun and viable build
The perks are Brutal strength, Fire up, Oppression and Pop (could be replaced with any other gen kick perk). The add-ons are shotgun speakers and geographical readout
Shotgun speakers make the oppression skill checks much harder to hit for more consistent and the geographical readout combines with fire up and brutal to make pallet breaks super fast. If you kick the pallet at the right side you can basically guarantee a hit.
This forces survivors away from drones since they can’t really loop when you break so fast and the info/regression from Pop and oppression should keep gens from going too quickly
With how good Merchant is at holding a 3 gen she gets surprisingly good use from fire up. Obviously this isn’t the most meta build but it’s a fun side option which is still pretty viable and super fun
Comments
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If Pop went from 20 % current to 20 % total progress, then it would be a good choice yeah.
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Who's repairing gens inside active drone radii??
Most of the addons only apply to active drone zones, and most survivors aren't just sitting in these zones repairing unless you're chasing the death-hook survivor and they're baiting you away. They just disable the drone and take the claw trap...
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I've been using the Brutal Strenth, Save the Best for Last, Hex:Plaything, and Jolt perks with the Adaptive Lighting and Brown Noise Generator add-ons. Been working quite well for me. This build increases her stealth and chase potential as the tracking is already fine on her.
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The effect lingers for 15 seconds afterwards so it does get decent value from my experience.
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True I mostly use pop just because I like it. Overcharge, PR or CoB are better choices
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My fave build on her right now is what I call 'The Blood Merchant build' since the survivors are always bleeding since they can never heal!
Coulrophobia
Unnerving Pressence
Nurses Calling
Sloppy
Iridescent Manuscript
All that together is *chefs kiss*. You place drones, hit a survivor, then activate a drone across the map and watch as loud notifications from failed skill checks never stop!
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Still exploring a ton of builds but currently really loving pallet break merchant.
Expired Batteries/Ultrasonic Claw Trap
Bamboozle
Call of Brine
Dissolution
Hex:Blood Favor
You start off with free Lethal Pursuer in the form of Expired Batteries and I've usually been getting 2 hooks and few pallets out of the way before a gen is done. Either they break pallets via claw trap or dissolution or never get the chance to use them via Blood Favor.
Then we have bamboozle for windows and they no longer have anything to slow us down and usually win through early game momentum. If they do try to come back we have Brine to slow them down again, it's a bud that really covers all the bases and I've been loving it.
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Still exploring a ton of builds but currently really loving pallet break merchant.
Expired Batteries/Ultrasonic Claw Trap
Bamboozle
Call of Brine
Dissolution
Hex:Blood Favor
You start off with free Lethal Pursuer in the form of Expired Batteries and I've usually been getting 2 hooks and few pallets out of the way before a gen is done. Either they break pallets via claw trap or dissolution or never get the chance to use them via Blood Favor.
Then we have bamboozle for windows and they no longer have anything to slow us down and usually win through early game momentum. If they do try to come back we have Brine to slow them down again, it's a bud that really covers all the bases and I've been loving it.
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