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SM & Totems
WaveyTrey
Member Posts: 652
So I’ve been running full totem build on her tonight. So far I’ve done well. The idea is giving survivors more to interact with while playing against SM. As opposed to gen regression while holding down a 3 gen. Drones around Totems ensure that players will get Clawed. You can run Thrill to make cleansing take longer. As you can always drop a new Drone on top of Thrill before players can cleanse it. Pentimento is useful for after a survivor has died off. You want that gen progress penalty after Thrill gets cleansed. Plus Pentimento forces players to cleanse all over again, giving them more Claws. Crowd Control is also a very nice combo with Ultrasonic Trap Speaker. Pallets break, and vaults get blocked.
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