Billy's Engravings are being nerfed.
Are you serious? Billy is a c-tier killer at best. Why the HELL would you nerf his addons? He needs an addon overhaul, not a nerf to a trash killer. The pay-off of having base-overheat lessened is a terrible trade-off. You could not be more tone deaf to Billy players if you tried. Is this an actual joke? You've messed up completely. Billy was in a terrible state, and now he's in a worse state. Play your game before you nerf things.
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Yeah this doesn't make sense. If anything he needed a speed increase on his chainsaw, not a nerf to Engravings.
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Hill billy nerf in 2023. Hopefully they’ll go back on the engravings nerf and see why they are used more than every other worthless addon he has.
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I can't comprehend how they change Hillbilly's engravings but they leave alchemist ring and C33 unchanged.
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They did buff his chainsaw so now it doesn’t overheat as much. We have to see a comparison video to see how it’s different in live and ptb
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The popular double engravings combo will most likely be completely gutted, so rip those good Billys who used these add-ons for sick curves.
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Huntress got to keep all her stronger add-ons yet billy still getting nerfed
You can’t tell me there isn’t bias here
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Like, it's kinda sad that Billy's changes weren't good when he got his rework. Especially when he was one of the most beloved killers by both killers and survivors.
But now, after all this talk from Billy mains. You decide to nerf him even further and try to pass this as a buff.
Just leave Billy alone. He was mistreated by his family enough. Just don't touch him bhvr. Stop the bullying, it's not funny.
All the other changes, idk. It's a lot, let's see how things go.
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I don’t know I guess they have a bias with Blight
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Nerfing his movement speed addons (his best) that allows him to use his power more in chase and rewards skilled Billy players (the remaining few) will be nerfed???!!! God noooo, why? Who asked for this?!
It's nice the base kit buffs, don't get me wrong, but Its still overall nerf to good Billy.
Also no Twins changes as always lol.
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Honestly, you have to laugh at some point.
These changes are so out of touch it's absurd. Fix his collision, give him some decent addons and stop nerfing his couple of F U N addons.
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Yep, nerfed Billy and buffed nurse.
Bhvr's evil knows no bounds
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Imagine nerfing hardest killer in the game. And not nerfing Blight that has busted basekit and busted addons. WHAT A ######### JOKE. 😂😂😂😂😂😂😂😂😂😂😂😂😂😂
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The only reason his Doom/Death engravings were so highly used was because their garbage rework made all of his addons trash. Billy has about 4 viable addons, and 2 of them are engravings. BHVR needs to play their own damn killer before they make such dumb, haphazard nerfs. Billy needs addon BUFFS. His basekit is trash, and overheat is dumb, but his addons made him okay-ish at best. Playing him against competent survivors is literally punishment. He has nothing going for him against people that drop safe pallets and run away from loops.
BHVR is beyond incompetent with how they've handled Billy.
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All the fun of your ability is based on the successful use of your power, now you nerf his ONLY 2 USEFUL ADDONS that were left after you massacred him. All other addons are incredibly useless & weak and do not help you in chase to use your power on the survivors. Like why are you doing this. Meanwhile, broken Blight add-ons remain unchanged after all this time. I just can not.
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This midchapter is a huge W in many aspects but once again we see billy buff changes and again it includes a nerf as an unnecessary compensation. Are there actually any reasons engravings are getting nerfed besides the whole "hurr durr we buffed his basekit so bla, bla, bla"
Friendly reminder Blight still has his speed addons AND alch ring unchanged after all these years.....
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Even huntress kept her cooldown and charge add-ons after her update
The devs just don’t like billy and they’ve shown that repeatedly
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The only solid reason I can see is that BHVR just don’t like him much
I mean huntres kept her cooldown/charge time after her update and blight also has cooldown + speed with no downside. It’s simply bias
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I personally never had issues with the overheat mechanics, since I knew when to time my chainsaw and could get downs 95% of the time. The only time I would ever come close to overheating is when I would try to curve objects to hit a Survivor, but even then, my chainsaw's heat would be restored to normal by the time I got done picking up and hooking the Survivor.
What did not need changes? The Doom Engravings and Death Engravings. They were perfectly balanced since they let you improve your anti-loop and mobility, but requiring an insane amount of precision to actually use properly. Instead of changing the other addons to be better... you nerf Doom Engravings and Death Engravings.
Listen here. Billy has already been nerfed and nerfed and nerfed with the horrible map design. Loading into a new or reworked map is basically a ticket to a bad time, and the only saving grace for Billy (for me) was Doom Engravings and Death Engravings being fun... you ruined that.
You killed the only thing I enjoyed about Billy, BHVR. At this point, Pig isnt even the punching bag the community thinks it is, hell, you even buffed Pig, but you still nerf Billy... I just dont really know what to think anymore.
(EDIT: For some reason this Discussion I made got moved into a comment on someone else's post... I guess that's a thing now?)
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I've posted about billy before many times, Even going as far as to say overheat isn't as bad as people make it out to be, and I'm pretty staunch defender of him I really don't think he's even c-tier, I think he's a strong b tier. But engravings were on the list of things I would say never needed to be touched. I think the overheat changes are fine but the engravings would be a disappointing change if they went to live.
That said of course, I want to see how they toned it down. If dooms are gutted, that makes low pro and engravings a dead combo as well.
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Funny in his lore Billy was unloved and uncared. In real life Billy is unloved by the devs.
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My theory: Billy is the free killer that brand new players will struggle the most against, and engravings are available early due to their rarity.
In reality, the nerf is ridiculous. Change the math in terms of how engravings stack if you must, but a flat nerf to engravings speed kills him at a high level. If I loaded into a competitive scrim without engravings, the survivors would ask me why I'm trolling and wasting their time. I can accept that the top percentile isn't the balance target, but we can still use the blanket term "high mmr" (as cringe as it is) for the discussion. The engravings are his viability in that range.
Beyond that, he has so many issues relative to map assets that need to be addressed. I've stated in other threads that I refuse to play him without map offerings. I'd categorize him as unplayable on a large number of maps due to collision, too much clutter, or simply being indoors. What's the justification behind nerfing an already hyper-niche killer?
There seems to be a lack of understanding as to how Billy plays at a high level. And that hasn't changed since the initial overheat iteration, which is disappointing. Changing the overheat over short distances doesn't change how Billy functions. The tile is either curve-able or it isn't. Either way, I'm not sitting there ripping off curve attempts until I go through an entire heat cycle. This was never an issue before. You can tell whether the survivor is going to position correctly within the first two attempts. And the heat change on long saws punishes Billy against teams who play safe and communicate. You aren't always going to play against teams who announce themselves. The mobility is needed and, again, wasn't an issue before.
Edit: I also have to ask- How are Billy's engravings problematic while Blight's speed add ons continue to go unaddressed? This is beyond absurd. Blight is stronger and his add ons are infinitely more problematic, yet he continues to go untouched while Billy continues to get nerfed for no reason.
Post edited by edgarpoop on4 -
Hillbilly is one of my favorite killers so I was so happy to see him in the midchapter...
HE GOT NERFED?????????????????? ######### engravings were his best addons who gives a damn about overheat???
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Or simply don't buff any of his addons, really. Billy is unironically about to get nerfed more than he is getting buffed, it's hilarious how much disconnected from reality those devs are.
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For Billy in particular:
Less overheat while revving, more while sprinting. Nerf to Engravings addons.
Honest question: how often did Lightburn come up with Nurse? This is more a buff to Wraith, minus losing unique use of Hubris
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#BringbackoldBilly
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Man, this just reeks of BHVR looking at which addons are used the most and taking a compulsive hammer to them instead of thinking about whether they're actually healthy. Or, y'know, realizing that nobody wants to play Billy anymore because he's in such bad, outdated shape, and taking away his remaining few toys ain't gonna make the rest of his absolute crap addon spread any more appetizing.
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BHVR loves nerfing trash killers so that doesnt surprise me.
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Meanwhile, Blight goes untouched. Let's nerf a C-tier Killer and leave the S-tier Killer as is. I've lost all faith in the balance team.
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My only guess is that they're mistaking correlation for causation with Billy's add ons.
Billy, at least in my anecdotal experience, is more likely to be played by a Billy specialist at a high level. They're almost always going to run engravings and usually do really well. BHVR looks at high kill rates for top Billy players and sees them all running engravings.
A generalist killer player is more likely going to play Blight. Blight is much easier and has better add ons. That's going to introduce more variance into Blight's results despite his add ons being objectively more busted to anyone who actually plays the game at a high level. I've seen Alch Ring Blight players get 4 outed because they're awful at the game, but it doesn't mean the add ons are ok. I've never run into a double engravings Billy player who wasn't cracked, because random average killer players typically aren't playing Billy. They're playing Blight.
I'm just speculating. A dev could feel free to correct me. Or give any logical reason as to why Billy needed a nerf. But it seems like it's their reliance on data over practical game knowledge that bit them here.
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I mean, I just watched Otz's video on the subject, and I think he's spot on with his comments around Billy. The following paragraph is roughly the conclusion he draws, although in my words:
There's simply no other reasonable conclusion to draw - These changes are based almost entirely on spreadsheet data. Then they look at the escape/kill ratio, notice that the engravings are picked at a much higher proportion to all of Billy's other add-ons; specifically in mind to kill rates - and as such the engravings were gutted.
Of course, that's without factoring in the mindset BHVR has with balancing their Killers around low-MMR/brand new players. (Onryo is a perfect example of this, "Her kill rates are the highest! ...In the lowest possible MMR.") I'm going to assume that line of thinking had something to do with these Billy nerfs as well, as someone else pointed out earlier in this thread.
It's all just extremely perplexing to me. Whereas I know where the data comes from, these solutions are just so drastically removed from the consensus of actual DBD players and the community. It's just completely disconnected from the playerbase, and I really don't get it. I do understand the mindset that, as a gaming company, new players are always something that they're going to want to attract, and there's a pretty vicious learning curve to this game(albeit, not much curve for Billy anymore). But at the same time, when you look at what Nurse and Blight are capable of in the hands of a skilled player and see most of Blight's add-ons remaining the same, despite him being one of the two best killers in the game, and well. Like I said, I'm just perplexed.
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