The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

increase the healing as a "second survivor objective"

I assume that bhvr wants to increase the healing time so that the killers have more time, because bhvr thought will be: survs who are busy healing = more time (like another objective) so that they don't have to boringly increase the gene duration further, then they can you nerf the gen kick meta, but at the same time you don't need to adjust the gen time and worry about the 3 gen issue

nice bhvr nice, but what you haven't considered is that there are many perks, addons that mean that you need even longer to heal up alone sloppy (if the killer comes to you you lose your whole progress) but only for that the survivor are pretty much only half life and die all the time, which leads to frustration, where people probably start playing killer too, i'm not even talking about the solo q but in general, the solo q is dead after the nerf by itself healing, but if you want the survivor to run away from you then do it to 24sec...