Which part of perks do you miss that you want to be reverted?
Comments
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Decisive Strike - 6 second stun
more of a five second stun and remove its timer
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Tinkerer - trigger every gen per 70% progress
Of those perks, Tinkerer.
Of everything they've broke... Self Care. I liked that perk. Didn't think is was OP... just comfy... and they murdered it because apparently a lot of other people agreed with me that it was a nice comfy perk.
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Hex Ruin - regression speed 200%
Hex ruin
It's pretty worthless nowadays. The additional layer of it turning off when a survivor dies is way too much too
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Pharmacy.. :(
It didn't deserve to be nerfed twice in a row
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Decisive Strike - 6 second stun
Decisive was fine with 5 sec stun.
Tinkerer was fine before I don't understand why they change it.
Sometimes They do weird changes to the perks like calm spirit they buffed it and nerf it at the same time, like #########.???
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Decisive Strike - 6 second stun
Decisive Strike does need a numbers buff, especially since this no longer works after all the gens are done. The nerf to not be able to use it at the endgame was absolutely needed, but the reduced stun wasn't.
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Decisive Strike - 6 second stun
When DS was actually useful and not a garbage perk
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⬜️ Awakened Awareness
They changed how it worked because of Nurse, but it no longer works with Nurse's blink attacks so the change should be reverted.
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Give me vault speed on spine chill again.
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Decisive Strike - 6 second stun
Don't actually give us old dh but make the distance part a separate perk.
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Hex Ruin - regression speed 200%
remove the negatives from calm spirit, why does it even have negatives?
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Hex Ruin - regression speed 200%
Aye. I miss the old one.
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They should revert the nerfs to Remember Me.
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