Solo queue is impressive honestly
I am genuinely in awe at just how bad some solo queue players can be. I am impressed.
Run a killer for 5 damn minutes? 2 gens.
Get hooked, not camped and 1 guy is in chase? 2nd stage first hook.
Survivor has zero hook stages? Lead the killer to death hook teammates and/or use every pallet possible.
Person is being camped by Bubba? Casually walk right in front of him
1 Gen left, 1st down, clear win? DC
Do anything helpful? Literally just sit and run in circles while your team dies
Hotel? Trivago
I don't know what the actual hell happened for the average solo survivor brain size to shrink to a grain of sand out of nowhere recently, but holy hell whatever Clown put in the water worked.
I wanted to go ahead and get the rift leveled up so I can buy it and get Ashy Slashy, but holy hell nevermind yall enjoy this I'm gonna go play Deep Rock
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Game that made me turn DbD off for the weekend. Haven't played since Saturday:
Midwich against Oni. 3v1 with 1 gen left. I haven't been hooked yet, so I act dumb and show myself out in the open. Oni takes the bait and powers up. I figure I'll run out enough of his power to buy time for the last gen. I ended up running out his entire power around 2 pallets in a confined space. But my teammates did exactly 10% of a gen between 2 players, so we lost. Exit DbD. Do not open DbD for 3 days now. Why even claim to have SBMM at this point?
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It’s almost as if most survivors aren’t the Seal Team 6 squad every killer on this forum decries them to be. It’s almost like most survivors are super average gamers who literally do linear-thinking plays.
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Game that made me turn dbd off:
Eyrie of crows against trapper. He was not using corrupt so we repair one gen before he even finds one. The first chase (with me) ends with 2 more gen repair. Trapper hooks me and camps me. He has the red addon that randomly activate traps and the addon that put survivors in dying state if they set free of a trap by themselves.
Can you believe that all 3 teammates stepped on a trap in the span of 30 sec without the trapper doing anything other than watching while camping my hook?
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This is probably due to the nerf to self healing with CoH and/or Medkits. I see more survivors walking around looking for heals (literally, combing through chest) with people on hooks. Self healing was a core mechanic of this game since release. It was essentially yanked away by removing it from essentially removing it from perks (CoH nerf, making self-care work against you) and by capping Medkits (usage and self healing speeds).
After removing this core mechanic, they nerfed some gen regression perks which encourages killers to patrol gens more themselves. So less chasing; more self protecting gens; and fewer heals is leading to more survivors being caught already injured. Or...survivors not doing anything until they are full health again.
Eventually, (hopefully) survivors will adapt to 'no heals'. They will learn to run the killer better with one health state; as well as hammer gens when not in chase (but injured) in a few weeks. But it will be hell until they do.
This is a soloQ issue of course. Playing in a group makes all of these issues disappear, lol.
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Welcome
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I think middle ground survivors quit the game?
Because survivors I play against is weirdly...bad after the update. Or a squad that disable my traps at most impossible place to see.
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Hard to say because there's zero transparency with matchmaking. I know my killer games are either very difficult or a 4k at 5 gens with very little in between. It's possible they messed with messed with something behind the scenes. Or there's a bug they don't know about and we can't alert them about because we can't see anything. Hidden MMR is freaking awesome and great for the game.
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I had 1 match before that comment, a Kate that cant even W, Ace was predictable. I slug them after 2 hooks and only kill when 5 Gens done.
And 1 match after that comment, it was a 4men squad with 3 purple flashlight, multiple Head On and DS with Quick Quiet + DH. They decided to toy with me after 2 hooks and 3 Gens done. Toying was too long that 1 of them die when still 3 Gens done (I didnt tunnel but they kept running toward me for flashlight save and 1 made mistake and last hook).
EGC, 1 on hook, they managed to save and run to Gate but there was 10s left of Blood warden. They ran back to a jungle gym title near by, down 1 of them, I picked one up and other 2 ran to 2 different direction to flashlight save, only for both got trapped (it was Honing stone that they didnt know the whole game, felt so big brain at that moment) and down them both. Game end in 4K.
It could be an easy game for them if just play normally and escape. It was a challenging match, no tbag. But I bet it would make many killers here raging.
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I play only soloq or killer, and I must say that the only thing that makes soloq miserable for me are the other survivor players.
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Welcome to hell, son. You will be forged in the fires of the deepest pits. Soon enough, you'll be a soldier.
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Don't forget about the good chunk of survivors trying to sabotage their teammates
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Yup, this sounds about right.
I played with a friend yesterday and she got hooked and I was in chase with the killer and the two randoms let her go to second stage while they did god knows what.
Friend ended up getting tunnelled out, all 5 gens got done and the two randoms got downed.
I did the right thing and left them and escaped.
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Here is a hard pill for a lot of people to swallow.
If the mayority of SoloQ is bad. Then it's statistically very likely you are one of them.
I was also baffled by what my soloq teammates did and how they never did gens. Then watching my own gameplay and being critical about myself. I saw i was part of the problem.
I started running gen aura perks like rookie spirit (massively underrated) and paid more attention and the difference is noticable.
I know some of you will be good survivors that are dragged down by their team but i would suggest taking a critical look to yourself too if you want to point fingers to your team.
It's a lot easier to see the flaws in others then it is in yourself
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Yeah.... no. I have 5k hours so I think it's safe to statistically assume that I know what I'm doing
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Number of hours played means little to nothing.
All it says is that you had a lot of oppertunity to learn. Not that you actually learned something.
Somebody could play killer/survivor for 5k hours but DC the moment anything goes wrong and they would likely be worse then somebody with 500 hours who rewatches their games, analises their mistakes and follow other strong players to learn from them.
Not saying you are just a example.
Thinking number of hours played = automatic skill is a common fallacy gamers fall into. That's not always the case.
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I understand your frustration, but I'll raise a counterpoint: sometimes on Midwich it's just really dang hard to find a generator in the first place. Some days I swear I'm running circles around the entire building on the last 3 generators and I can't find a single one. Makes me wish I ran Visionary.
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This is what makes DBD such a weird game to me. It feels like a game that's balanced only around the top % of players. You can play any other multiplayer game and get a semi decent experience or win/loss ratio as the average solo player. However, as a solo que survivor, have fun dying 90% of the time. Then again, I don't really like to blame survivors for this, this game is grossly unbalanced for the average or newer survivor player. A new survivor player has no perks and doesn't understand the perk / leveling system just yet. They don't know the maps, or how to track gens, or are used to skill checks. Yet they are given absolutely no tools or new player benefits to help counteract this. So, most of the time they're like wandering bots around the map, not sure where to go, messing up gen skill checks, and terrible at running away. A survivor who dies too early at 4-5 gens brings the whole team down.
Killer your starting experience is pretty expected and average. You will face your SWF that destroys you in less than 5 minutes. Then you will have your noobs where you just walk up to them, smack one button, walk up to them again and smack them again then hook. Then just continue your gen patrols because they're already marked on the map for you. No need to find hooks, they're marked on your map for you. No need to worry about skill checks, press a button to smack a survivor, press a button to break a pallet, press a button to hook, press a button to kick the gen, and casually move your joystick around. Let the new survivors do all the work for you as they constantly jack up the gens, wander aimlessly with their scratch marks and audio ques, and enjoy your day.
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I mean if you're facing killers that let you run them for 5 minutes it's no wonder you have below average teammates. If the killer is garbage chances are the survivors aren't much better.
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if someone has played for that many hours and didn't learn anything then God help them
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I think you'd be surprised how many people are shockingly avarage at something they spend a lot of hours in.
Even outside of DbD or gaming
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That's true, except that they were on the gen at the start of my chase and then just...stopped working on it randomly and never started again. And went I went down they were both crouched 10 meters from the gen. And the killer had no gen blocking perks.
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If you don't Rock and Stone, you ain't comin' home
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