We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Very small annoying autohaven change
TheSwamp
Member Posts: 54
I've died 4 times when going to loop this pallet because BHVR decided to added new collision that sticks out for no reason why BHVR
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Comments
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So umm after the 1st time it happened why didn't you account for it In subsequent matchs?
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I’ve only played AutoHaven around 8 times since the rework and I have the muscle memory of tightly hugging that loop since AutoHaven got graphically reworked over 2 years ago. I’m not going to subconsciously get used to new pointless collision in one match after years. I’ve already gotten used to it now but it doesn’t make it not an annoying pointless addition to the map, same with the random debris scattered around.
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