http://dbd.game/killswitch
Grade Rewards
Was thinking grade rewards could include Shards & Rift Fragments, would make it a lot better imo, doesn't even have too be too much, would be a helpful addition, you can suggest how many of each for each grade if you wish.
Comments
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I would love to have additional competitive mode with falling and raising in rank. And for those I would give players Shards as rewards. Grade needs no skill to max and gives non-interesting rewards.
But this is my personal opinion and I know that lots of DBD players don't want to face tryharders (eventhough they often tryhard by themselves)
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I don't think its neccesarily a problem of being "scared" I believe the player count just isn't high enough to host multiple game modes
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Game has 30k players on steam. It is gonna be almost the same amount for Epic Games. Current queue time I personally face is under 30s for Killer, under 60s for soloQ and under 2m for SWF.
I personally don't mind to wait 2 mins for a match.
But there is solution for players who want have a quick game. They just select all checkboxes and press "Queue" button.
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And just to compare. I play Mortal Kombat 11 which has ranked, casual and other fun modes. The game has 1700 players (DBD 30000+), and queue time there is under 2mins for any match.
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And I know that MK needs 2 players instead of 5 (2.5x more). But DBD has at least (17,6x times more active players).
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They're not going to give more shards. Or if they did, it would only come after reducing the way players currently get shards.
As a player who has spent very little money on this game I'd love more shards, but it's not going to happen.
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