Is Garden of Joy the least balanced map in the game?
Almost every pallet is safe, with some god pallets on the map.
The map is relatively big (or atleast feels big) and is hard to traverse with certain characters like Billy (bush hitboxes are much bigger than they appear) and Blight (you don't bounce off of half the objects).
Main building is extremely strong, with three good windows and an amazing pallet on top of that.
There's also a guaranteed jungle-gym loop if I'm not mistaken, making the map that bit stronger, especially because it chains well into two other loops on either side of it.
The only positive about the map that I can think of is that if the basement spawns in the house its quite easy to camp...although shack basement is easy enough to camp too when needed so that's not saying much.
Comments
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I disagree that almost every pallet is safe. It does have a fair amount of mindgameable pallets, depending on rng of course, but it does have too many safe pallets in addition as well.
But the map is indeed huge and has an incredibly strong main building. In my opinion Cowshed, Mother's Dwelling and Borgo are even worse, but Garden of Joy sure as hell is a terribly unbalanced map.
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Main building is rough but rest of map is fine. It def needs rebalance but it's not the least balanced, no.
Not while we have The Game.
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That's a good point, I definitely do get unlucky on the map but there are some nice pallets...just a lot of not so nice ones.
Cowshed and Mothers Dwelling I can definitely agree on both due to them also being massive and having strong main buildings + a shack.
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Personally I don't mind The Game...although that might be because I play a ton of Clown and it's actually a decent map for him. For other killers that may be the worst map though such as for Billy.
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I'm gonna be honest it was definitely a hyperbole, but a safe pallet in my eyes is one that can be dropped with no risk, where any semi-decent survivor will force you to break it as they're smart enough to jump over and back without getting hit whenever needed.
Unsafe would be anything that after being dropped it still isn't that safe, like most of Saloons pallets
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Maybe I did generalise them a bit too much then, and that's a good way to put some pallets on the map which will hopefully make me look at the map differently next time I play it ^^
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I rate The Game as the least balanced. Most of the pallets are pretty safe and there are so many of them.
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That's a good point...a lot of safe pallets on that map and I can only think of two or three that are dangerous/can be mindgamed.
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Ormond I don't actually mind too much as a lot of the loops are quite weak...however I can definitely see it being a pain for an M1 killer who doesn't have any traversability.
Badham on the other hand is definitely a pain.
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I don't think many people here realize how effortlessly easy it is to chain loops on this map. Especially at the area opposite of the house. It's even more damning that a jungle gym spawns right in front of the god window of the house and has a god pallet adjacent to it. Absolutely ludicrous design, I'm pretty surprised nobody is commenting on that instead of rating individual loops. The loop can be unsafe/playable yet really powerful if it has a window nearby. And Garden of Joy is swollen with that sort of stuff.
Awful map by its layout, size and structures.
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Borgo, Borgo is the least balanced in my opinion
You can go to each pallet in the map in only less than 10 secondes, you have alway one, with a "good" pallet loop, there's no risky pallet, plus, add the most powerfull bush in the game
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I'll say the game
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Yes, but I still hate Borgo more
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Map is awful and avoid main building at all times.
But Gideon meat plant for me is worse.
3000 pallets and soooo many god pallets.
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Every time I see this topic come up I read "Is Garden of Joy the last balanced map in the game ?" and have to do a double take.
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The side across the street from main building needs re-balancing.
It's essentially one giant connected loop from Shack to the Parking Lot at the end.
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