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Dead by Daylight: Till Death Do Us Part

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InfectShot56
InfectShot56 Member Posts: 1

This New Chapter Brings Dead by Daylight Two New Survivors and One New Killer

Total Price: $17.99

In this Chapter, A newly married couple run into the fog after a huge disaster during the ceremony. Everything was going so well… until who nobody expected to destroy the entire thing… The Priest is the person who destroyed and killed everyone at the ceremony… except to two new Survivors!

New Survivor 1: (Jacob Langdon); A Professional Athlete, Works best when with a team.

Perk 1: (Teamwork: Strength in Numbers); When a survivor is being carried by the Killer, This perk will activated. Once you get close to the killer, You can attack the Killer stunning the killer for 1/2/3 seconds forcing the killer to let go of the survivor allowing the survivors to escape. THIS PERK CAN ONLY BE USED ONCE PER TRIAL

Perk 2: (Relay Assurance); When running towards another survivor This perk can be activated by handing a small baton over to another survivor giving the survivor haste for 3/5/7 seconds, after haste is used, the baton is taken by the entity. THIS PERK HAS A COOLDOWN OF 60/55/50 SECONDS

Perk: 3: (Bull Rush); This perk allows the survivor to break down Blocked Doors by Bull Rushing through the door. Breaking Down Blocked Doors gives the Killer a loud notification noise. This perk can only be used in the healthy state. WHEN PERK IS USED, THE SURVIVOR RECEIVES THE BROKEN STATUS EFFECT FOR 50/45/40 SECONDS.



New Survivor 2: (Macy Langdon); An Illusionist, Loves to trick the minds of those who don’t understand.

Perk 1: (Teamwork: Dead weight); When being carried by the killer, this perk activates, While another survivor is within 5 meters of the killer this perk will make it harder for the killer to reach hooks as it slows the killer down by 2/3/4 percent

Perk 2: (Misdirection); This Perk allows the survivor to make decoy hooks. If the killer attempts to place a survivor on this hook the hook is automatically destroyed forcing the killer to have to walk over to another hook. PERK STARTS TRIAL WITH THREE STACKS, EACH DECOY HOOK TAKES A STACK. ONCE AT ZERO STACKS NO MORE DECOY HOOKS CAN BE PLACED. DECOY HOOKS CAN ONLY BE PLACED AFTER A REAL HOOK HAS BEEN DESTROYED.(Sacrificed Hook or Sabotaged Hook)

Perk 3: (Hideaway); When crouched in place longer than 15 seconds this perk is activated, all aura reading abilities by the killer no longer affect the survivor. Once the survivor moves or stands the perk deactivates. THIS PERK HAS 40/35/30 SECOND COOLDOWN.



New Killer: (The Priest); Believes that the only meaning of life is the death that comes in the end.

The Priest Ability: (Biblical Rituals); The Priest is able to put down rituals on the floor up to 5 at a time, (ability recharges stacks after ritual is used or destroyed). For the ability to be used, the survivor must walk/run over it. If survivor crouches over ritual, ritual will not be used. If a survivor walks/runs over it… it gives the survivor the oblivious and blindness status effects for 1 minute each. The survivor’s aura is revealed for 5 seconds as well as a notification is given.

Survivor Counter: A survivor may destroy a ritual by finding a match in a special chest/box and light the ritual to purify it. However, their aura is revealed to the killer while purifying and 3 seconds after purifying the ritual.

Perk 1: (Demon’s Guard); Whenever a survivor is hooked, the entity blocks the hook making other survivors unable to save the survivor on hook for 10/15/20 seconds every hook. (ONLY THE SURVIVOR ON THE HOOK CAN GET THEMSELVES OFF THE HOOK WHILE PERK IS ACTIVATED)

Perk 2: (Deathbringer); Whenever a hook is destroyed (Sacrificed Hook or Sabotaged Hook), the destroyed hook’s aura appears. Once the killer reaches the hook, the killer can fix the hook making it useful again. HAS A ONE MINUTE COOLDOWN (PERK CANNOT SEE DECOY HOOKS)

Perk 3: (Devil’s Imprint); Perk activates Whenever a survivor is in chase by the killer, their foot imprints into the ground. Foot imprints glow from the ground to allow the killer to see which direction the survivor has gone. WHILE PERK IS ACTIVE SCRATCH MARKS NO LONGER APPEAR/ FOOT IMPRINTS REPLACE SCRATCH MARKS WHILE PERK IS ACTIVE. (FOOT IMPRINTS ONLY APPEAR DURING CHASES, FOOT IMPRINTS DISAPPEAR ONCE OUT OF CHASE OR CHASE HAS ENDED.)

Comments

  • Ashlynn02
    Ashlynn02 Member Posts: 1
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    This sounds really cool! I’m a Christian and I find the idea of a villainous priest very interesting and could be a really fun game changer!