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Harley Quinn on dbd

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yu_ri
yu_ri Member Posts: 2

**Killer Name: Harlequin/Harley Quinn**



**Benefits:**



1. **Invisible!:** When a generator is at 50%, it will start to regress by 5%/10%/15% with each skill check when the assassin is 5m/13m/20m. The perk wears off when the survivor stops repairing for 10 seconds.



2. **Try Again!:** When a Survivor manages to blind the assassin, the flashlight will lose 20%/30%/45% charge and he will have his aura revealed to you for 4s/5s/8s.



3. **GOT IT!:** When a Survivor saves another Survivor from the hook within 12m/24m/32m of the Killer, the Killer will become undetected until he attacks any Survivors.



**Power:**



The 2 Harlequin dogs will be scattered around the map (same as the Nemesis zombies), they will normally walk at 2.0m/s, but when they find a survivor, they will walk at 5.6m/s. They will manage to attack and leave you in an injured or dying state. When one of them attacks, the killer institute is activated for 8 seconds. In addition, Arlequim will be able to place bombs in the generators. If the survivor goes to repair a generator that has the bomb, it will explode and leave the survivor in an exposed state for 25 seconds, and the killer instinct is activated. Harlequin will start the match with 5 bombs, and when they are gone, the auras of other bombs scattered around the map will be revealed. When the Harlequin places a bomb a third time on the same generator and the survivor fails a skill check, the generator will be blocked by the entity for 35 seconds.



**How does Harlequin kill survivors?**



With her sledgehammer, she hits the survivor's head, causing his head to be crushed. Afterwards, Harlequin takes a photo and posts it on a random social network.



**Harlequin Weapon:**



Sledgehammer



**Attributes:**



- Speed: 4.6m/s


- Terror Radius: 24m


- Height: Medium



**Map:**



Filthy Madhouse (Asylum where Harleen Quinzel fell in love with the Joker)



**Complements/Add-ons:**



1. **Cookie (Common):** Increases the generator time blocked by the entity with bombs by 4%.



2. **Hair Dye (Common):** You gain 100% additional blood points when a Survivor is attacked by a dog. Killer Institute is not activated.



3. **Bloody pen (Common):** Survivors attacked by a dog will suffer from the alien state for 6 seconds.



4. **All Star Magic (Uncommon):** You gain 8% Celerity boost for 10 seconds when a Survivor is attacked by a dog.