Who else is thinking playing survivor (SWF) is the easiest time since pre 6.1.0?
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If I play Survivor (of course in a SWF, mostly 3man), we get out with at least 2man every single game, mostly 3E or 4E. I myself have 3.400 hours in the game, playing both roles more or less equally.
However: I found my way back to Deadhard, even if I can use it only twice per match at max (mostly I get value once) and Deceisive Strike with Resilience and Adrenaline. Its so easy against most of the killer-players (some are really good and win) because im wondering myself how fast we do the gens (1 hook = 2-3 Gens done) if we just stick to a simple rule: Spread out and do gens alone, do not group up on gens (exception: The VIP-Gens like Hangman on Saloon, Main-Hall RPD etc.) and play "safe".
Hell, I dont even use the broken Combos Made for This / For the People / Buckle up and still, the results are getting much better than a few weeks ago.
I cannot understand why so many players are calling out how OP Killers are. Even in SoloQ, I feel improvements, exception: The team just sucks hard doing nothing.
When I play Killer, I feel like its much harder to get 3-4K without Tunneling right from the start (imagine I do not tunnel most of the time), currently, I get matches with 4:45min to 6:12min duration on hard maps like Toba Landing or Borgo, playing hard-try-mode to secure a 2K with camping the final hook after all gens are done.
Is this just me thinking playing survivor is easier than "ever"? Its definitely the chill mode of the game.
Nightlight-Stats "prove" the same. Earlier this year, we had an average killrate of 57-58%, currently, its 51% (like Pre-6.1.0 I like to mention). Imagine: The Singularity has a killrate of 42,87% at the moment, LMAO.
Please note this is not a complainment, not questioning for buffs or nerfs, just a mentioning how I feel about the current state of the game !
Comments
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Rin specifically requested the Entity to give her another 6.1.0 treatment
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