Good perks but the limitations killed it

There are many perks that would be good and fun if the safe numbers and restrictions were not put on them

as an example

For killers :

"Oppression" It has a long cool-down for a slight effect

For survivor :

"Teamwork perks": It has a very long cool-down time -Deactivate when affected survivors get hit ,Just to hide scratch marks or a slight speed boost that you only get through healing and staying together.

You can choose which perks you think are weak due to numbers or limitations and you can explain why

Comments