How is Xeno?
Just as the title suggests. How would you personally place Xeno in terms of overall strength compared to the rest of the roster? Has she been the answer to your questions? Total package? Total egg? Somewhere between? How would you say it does in terms of accessibility for newer players and veterans? Discuss below.
Comments
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Next to Wesker.
S - Tier = Nurse & Blight
A-Tier = Spirit, Artist, Wesker, Xeno
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Very oppressive. High A-tier maybe low S.
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Considering the information you can gather from tunnels, their placement, and all that it can do mobility-wise, what to you stops it from being equal to, if not stronger than Blight/Whiskey in terms of tier? Is there a weakness it has in areas they are stronger in iyo?
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Wesker's range power is better. And his infection makes survivor slower. Wesker add-ons much better. That's the reason Wesker is stronger.
My opinion ofcourse, someone else can say they are equal or Xeno is stronger.
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Best place he’s ever been since the PTB, now that they made the turrets less effective and barely worth the effort. Basically a perfect Nemesis at this point so long as you run the busted Turret Resistance addons.
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Mid to low a tier.
Not really dependent on perks or addons but can struggle hard against a very strong survivor team.
In terms of fun: very fun. Easily the most fun killer since Wesker. Not hard to pick up but relatively complex when it comes to figuring out and timing the tail Hitbox.
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Yes. Blight has WAY better addons. On top, Blight does not need to lose time to go into a tunnel. He can just rush right away. Blight is also not dependent on fixed locations to appear from. Blights map mobility is also his way of attacking, making him more efficient that Xeno.
Last but not least, both Wesker and Blight can get their power negated by survivors and don't have a deterrence - mechanic to play around. They can just go and hunt.
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Nemmy has once again been outmatched.
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surprise you don't rate skull merchant very highly.
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Dont really know what kind of brainfart someone must have to rate a Killer which is "not really dependent" on Perks or Add Ons as "mid to low tier".Not having to rely on Perks or Add Ons would bring Xeno to Nurse-Level, because she is basically the one Killer who does not need to rely on Add Ons or Perks.Xeno is not Nurse-Level, but very likely a Top 5-Killer.
EDIT: I oversaw the "A Tier", I was the one having the brainfart.
Post edited by Aven_Fallen on3 -
And why i will do that?
Merchant is boring and problematic killer but she is garbage. Whenever BHVR fix 3-gen issue, she will be nothing only m1 killer.
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Bottom A tier or very top B tier.
He is above avarage Killer that can do well, but there are still other Killers that are more Powerfull than him.
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I think they were being sarcastic. I might be wrong but almost everyone feels the same about Skull Merchant.
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I would agree that Xeno is easily top 10 with potential to even be a top 5 killer. When I think of this killer all-around It has mobility to keep up with the best with available access to multilevel structures, mixed in with strong on and off-chase potential, a lite slowdown mechanic w/ secondary objective, ability to play around pallette, window, and small objects currently with ranged tail attack, and built-in tracking that adds to build variety since it frees up a perk slot from lethal. Basically all the things the best can already do to a degree.
I feel your newer player would have an easy time picking this killer up and having a chance of doing moderately well. Veteran players will either like or hate because it isn't their main/ or is now their new main if not getting put in the rotation more.
Post edited by Nun_So_Vile on0 -
Hard to say really. Someone who plays Artist more could probably chime in on this.
When I see praise for Artist it for having great potential. You can snipe from across the map, being able to apply all this pressure from a distance, plus every good information, regression, and aura perk works great on her. That being said, I think it's challenging to play her at her fullest potential. That is probably why you may not see them as much.
She is more difficult to master than PH imo and simiarly if you can't hit your ranged ability, or you are having trouble keeping birdie up, then you are just M1 killer getting pre-dropped and shift +w around the map and survs will eat you alive.
Post edited by Nun_So_Vile on0 -
B-tier or lower A-tier
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First, pls keep it civil. I dont insult anyone based in their opinion either.
Second, you misunderstood me. What I meant was, that this killer is able to use all kinds of builds. Xeno is not dependent on certain perks. He is dependent on perks in general.
Myers for example is dependent on corrupt intervention in my opinion.
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A tier with the best add-ons, B- or possibly even C+ without add-ons.
I've had a few matches with Xeno, both, against and as, and it takes some time getting used to how to play the killer effectively.
Because the range from which you can locate survivors while being underground is very short, you do need that add-on for detecting survivors.. And if you don't use that, then you're gonna struggle and rely on luck when it comes to detecting your prey underground. When it comes to the placements of Xeno's dungeouns, that's an interesting mechanic that, as has Otz explained, can be affected by the Coin offerings removing or adding chests into the match.. Which shouldn't have been a thing, though.
I do also feel like getting to the dungeous shall set up some sort of a cooldown before you can get there once more, because to hook a survivor and instantly get to the other side of the map.. Well, okay, that sounds strong and not really in need for a nerf ASAP, but in combination with the oppressive chasing power? Yeah, we may need to add a cooldown to either entering the tunnels or using the tail. Playing with the tail has to be more punishing.
So, we do have to add some cooldown when it comes to using your dungeons, or to add some cooldown when it comes to using the tail.. Or simply add a cooldown to the Xeno's power.
I mean.. All you have to do is to enter dungeouns for three seconds, and you are instantly in the crawler mode.. Whereas survivors do need more than three seconds to set up a turret, even more seconds if they place it somewhere else.
I think, the turrets shall allow survivors to sprint while holding them, and they shall remove add-ons to increase Xeno's durability during its crawler mode. Those shall be on the major focus, as the only problematic part with Xeno is his tail and little to no punishment for missed attacks.
Xeno is by no means stronger than Blight or Nurse, but is still much more oppressive than Huntress or Spirit, if you ask me.
Anna has a limited supply of hatchets, is slow, and even slower while winding up the hatchets; Rin has a huge cooldown and directional audio while phasing, and she's also slow. Following that logic, Xeno shall be slow or have more punishment for using its tail, as there's currently none.
**Apparently, stacking Play With Your Food and focusing purely on tail attacks does no longer work, so I have removed it from my original response.
TL;DR
Survivors should be allowed to run with turrets and the turrets shall be dealing increased damage or Xeno's durability against them shall be reduced.
Although I have mentioned more things that I do consider problematic, some more and some less, Xeno doesn't really need any other changes, if you ask me.. So, feel free to ignore those parts.
Post edited by Neprašheart on1 -
Yeah, this is how I understood it. And I mean, you even bring Myers, who is a low tier Killer and an example WHY he is a low tier Killer (not the only reason, but an example). And how should Xeno be a low tier Killer when you basically can slap anything on it and still do well?
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It feels more like A tier right now but I've seen many people say Xeno is bugged and stronger than intended so I'd say A-tier with good add-ons, otherwise B-tier.
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Yes, still no solid offical info on some things that are and are not intended. Bug reports can only give so much information. I just want to know if hitting through objects is intended, and is the tail supposed to fit through the school bus gap similar to a hatchet?
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we just ignore this Killer.
Xeno is A-Tier for me. I think next to Wesker. I would rate him Top4-7 for now.
Not enough for S-Tier, but definitely on Wesker-Level.
Xeno is definitely not D- or C-Tier. Some might argue he could be B-Tier, but no, he is way faster than Demogorgon or Nemesis, which are probably his "brothers" in terms of the family with the powers.
While Nemy needs 3 hits and Demo needs to break pallets instead of hitting the survs, Xeno get hits. However, you can deny his power or slow him down a bit with turrets. Nonetheless, I think Xeno is stronger than these two, not only because of the Map-Pressure-Tool, but also due to the fact his chase-power is way stronger.
The informations you could gather as Xeno inside the tunnels is awesome and a big big + compared to others.
Post edited by KaTo1337 on1 -
It's sadako tier, stupidly easy to play and very hard to counter for solo teams, low risk high reward
people saying b tier is funny, at least you need some training and skill to be good at nurse and blight
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You're the one having the brain fart. They said 'mid to low A tier'.
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You are absolutely correct on that one.
I apologize to @radiantHero23 , I really oversaw the "A". I would agree on that one, I would see him mid to high A-Tier, but certainly A-Tier.
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it is intended. one of the dev explained how hitbox works on the tail attack during PTB. your intended to be able curve tail attack as form of heighten skill expression with the ability. the only aspect i can see changing for xeno is bloodlust build-up because none of killer powers work with bloodlust. they're always reset or disabled.
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Judging from the amount of "nerf Alien" threads i´d say it is in a good spot.
Its worrysome, when there are no nerf threads after the release or rework of a killer.
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They are definitely a tier. Everything beneath would he wrong. The correct placement is debatable though.
Could we please stop going to the extremes and first talk about it? Personal insults have no place here.
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He's not that easy to play. He's easy to pick up but against good teams, they can struggle hard if not played correctly. I'd say Xeno is around pyramid head level right under Wesker. Easy does not have to say weak or strong.
The hardest killer in this game is probably Hillbilly and he's not that strong. Nurse on the other hand is way easier than most people claim her to be and she is still since her release the strongest killer in dbd.
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Cries in Singularity.
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I play Artist a ton and I can assure she is very strong in the right hands. I say right hands because she is probably one of the hardest killers to master and isn’t easy to pick up either. An average Artist won’t get much value out of her birds but a master will be able to do so many cool things like shotgun crows, double hits, etc.
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Probably A-tier, I think its still too early to call
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I would be inclined to agree, but it is still pretty early. I'd put him ahead of Wesker, but they are fairly equal and would be competing for the spot. if it came down to a matchup between someone like Spirit vs. Xeno I'd probably give it to Spirit. Though, I have been playing Rin since her release. Not head over heels like @GannTM , but she is still very strong after all this time. Now take a matchup like Artist vs. Xeno and i'd say Xeno. Hag vs Xeno? Xeno as well.
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Considering how bugged he is at the moment, its hard to tell
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Low a or top of b tier
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He is REALLY good, I would say low to mid A. Probably not as good as wesker since he is very limited and does not have any room for techs. Great mobility that also comes with great tracking potential, good antiloop with a considerable skill ceiling, annoying but reasonable counterplay.
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Xeno is not top 5. Assuming we agree on top 4 being Blight/Nurse/Wesker/Spirit, thT would infer Xeno is stronger than Plague, Artist, Pyramid Head, Huntress, Oni. You can make an argument he's stronger than a few, but not all.
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Xeno is nowhere near Wesker. Wesker has incredible chase and antiloop, built in slowdown, can zone extremely well, and very strong addons. Xeno is a premium version of Demo.
Artist is most definitely stronger than Xeno. And Hag is one of the weakest killers in the game since the wipe update, so I don't know why you're bringing her up...
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Nurse
Blight
Spirit
Artist
Plague
Wesker
Oni
Xeno
So 8th best so that makes them mid A tier.
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I took a really long break from the game (2 years) and only just came back for Xeno. What happened to Hag? When I last played she was really strong.
As far as Xeno tier-placement: solid A-tier.
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Hags traps can't be destroyed with flashlights anymore, but they can be wiped away at any time now, weakening her.
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High-B to Low-A tier. Xeno is still a short ranged killer, with zero increased mobility while in a chase. And the control station turret cooldown being only 30 seconds is way too low, and allows survivors to replace turrets way too often. And because control stations are often near generators, survivors usually don't have to spend a lot of time to replace a turret if they want protection while they are repairing a generator. Turrets have the same problem as EMPs, where survivors can replace them so easily some games are a constant fight against counterplay items.
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Right now where I am at with the killer I think low A or High B. Hux and Xeno are the first killers that have given me a really hard time when learning. The first two weeks with Hux were a nightmare for me as I wasn't getting many kills and every match felt miserable. I finally just gave up on him altogether. Xeno is shaping up to be the same for me as well. This first week has been a complete hell for me. I'm having the opposite exp of others on this forum. Every match has been miserable and I usually only get 1 kill and that's it. I have even had nights this week where I got 3 hooks every match and no kills. Turrets have been a pain for me and they feel like emps to me also and the tail attack has been so hard to hit a lot of times.
That said I do think the killer is fun and strong but I do wish it was a little easier to learn and didnt feel like I have to lose every single match for a month just to get better at it. If you could de-rank like back in the day, I think I would be back to bronze or ash by now with the amount of depiping I been getting. Im hard struck on gold 3 and can't rank up at all. No 1mil BP for me this month I think v.v
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