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Serious discussion: do you feel like this game is a test of humanity
Countfunkular
Member Posts: 405
Going to warn you this might get a bit long. I do apologize but I believe this is something that needs to be addressed by the community as well as the Developers
No I'm dead serious with that title. What I mean is do you believe that this game has become somewhat of a social experiment. I understand that is multiplayer but there are social structures in this game that either very few people notice or never really care for let me explain three of them to you...
Also pay attention to that chart it's going to help.
Killer
It comes down to it. I know it may sound a bit like a broken record but being a killer he's by far one of the hardest jobs in the game. It is not easy even with the best because you're always in stress mode. This is primarily due to the fact the time is your enemy. This game stops being about killing survivors and becomes micromanaging simulator. Because you have to make sure that the jinns are being worked on too fast, make sure your totem that you're using the slow the game down isn't immediately destroyed, hoping to God that they're not a survive with friends group, and a bunch of other factors that goes into how much time are you willing to waste to get the job done. Killers usually differ from person to person but all-in-all nobody enjoys fighting against day survive with friends group and a solo group because they both see each other's meat Shields and will play you like a fiddle when given the chance.
The second one is going to be survive with friends this one is pretty straightforward however very complicated. Okay let's just get this misconception out of the way. Just because they are survive with friends does not mean they're going to just molest you. What I mean by that is some Survivor friend groups don't play like a squad but just play like a group of friends. Unorganized and sloppy. This factions main job is to end the match as quickly as possible. With little to no casualties and synergizing perks that delay the Killer. This group will at times use solo players has meat Shields. Especially to buy them more time. Yes this particular group is very hard to deal when they know what they're doing and even solos can hate playing with them because it feels like they're playing against them as well. They will not hesitate to risk their own lives to save their friend that they think it will result in Victory even when it can be considered a foolish move.
Last but not least is the faction that very few actually recognize. The solo. This particular group it's probably one out of the three fractions that are actually trying to have fun or at least test their wits. This particular group doesn't rely on the rest of the team as much and prefer to work on their own or do what they must to survive. They're builds are primarily self-sustaining. These are by far the ninjas of the actual game because they will try their hardest never to be seen but only heard. They will save teammates primarily if they possibly can or if they're in a good position to. They probably won't save you for points but they will save you just so the killer can have something else to chase that isn't them. Has evil as it sounds it's all in self-preservation.
They may give a killer a hard time and even survive with friends a even harder time but they do so to look out for number one.
Okay now I'm sorry if this was a long one but I suppose what I'm really asking is how do you see yourself when you actually play this game. At times I believe it's a social experiment because these are the things I notice when playing. Especially with solo. Some people believe that someone won't try to play this game solo but believe me the teams that play solo are either trying to save their own behind or they don't read the room and understand a trap when they see one. What are your take on the social structure of this game. Please try to keep things simple and I'm sorry about the length of this discussion.
TL;DR
The point I'm trying to get across is there is a social structure in this game. Survive with friends are pretty much on top killers and solos are sadly second.
This game at time feels like a brutal interaction with another human then an actual game. It's you versus them no matter what you really do even survivors will turn against one another if it means reaping more Rewards.
Post edited by Countfunkular on
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Comments
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I always play killer or solo survivor, and as a survivor all the times i'm the first to to be downed...(killer main)0
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@Grandkurama
But what happened after the fact. Do they let you hang or do they try to use you as a meat Shield?0 -
I can say that it's misfortune the fatct that the killer fifty fifty go for me, but most of the time they let me hanged on the hook, but they do this also because i'm in a low rank (14/15) due to tthe rank reset0
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But what do you mean by meat shield in solo?0
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@Grandkurama said:
But what do you mean by meat shield in solo?SWF are using solo survivors as a meat shields against the killer, often sandbag them and are toxic towards them.
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good god that's a tldr my dude. Look as a solo survivor I get my toxic swf moments in. I just played against an irridescent head/noed huntress and me and other survivors bodyblocked for a dwight to not get hooked into a basement. You're not always playing against swf, if you get the red ranks they are all swf by heart. They play the ######### out of this game and do their best and isn't what you should expect from a multiplayer game?
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@Grandkurama
Yeah he basically hit it right on the nose. That treacherous technique is used both by solos and survive with friends to buy them some extra time. However, it can be used for good to body block a friend going out of the exit or before they go down.0