Playing “nice and fair” vs “playing for the win” test.
@Chocolate_Cosmos Recently did a post about having different interactions from survivors based on how they play. It intrigued me to test my own games to see what results I’d have.
*TLDR: Playing for the win, with strong killer, build, and meta tactics: Received little to no BM’ing outside of hateful chat interaction. Playing “fair and nice” with ok killer, chill build, and chill playstyle: BM’ing nearly every single game.*
Let me preface by saying that BM’ing (teabags, clicks, trash talk) does not bother me. But I understand it does bother a lot of others and will turn them to take it out on the next group of player(s). I completely understand why some players will result to not so nice playstyles because of the lack of empathy from the opponent when you play nice.
I am NA East. Assumed high mmr based on my personal kill rate and the average quality of survivors I match with. The 2 killers I used majority of my games (switching each game) was Blight with my play to win build… and demo with a super chill build.
My general experiences with each killer / playstyle -
Blight: 3-4k All of the games. No teabags except for the occasional surv that loves to tbag and click at every given chance. LOTS of name calling in end game chat. I.e “scummy killer”, “try hard”, imagine playing like” etc etc you get the idea… Couple players still gave ggs or compliments on my blight gameplay.
Demo: 0-1k majority of games. Substantial increase in teabags and clicks mid chase all the way through to teabagging at the gate until I pushed them out. I noticed a trend that the BM’ing really starts up when the win is evident, I.e. when 3 gens pop in the first 2-3 minutes with minimal hooks / danger of losing. Couple GGEZ’s, and some still gave a ggs (usually the one off survivor that didn’t bm the match, and just left when the gates opened).
I’m sure like everything, experiences will differ based on region and MMR. But these are mine. Regardless, killer or survivor, don’t be that player that does things in game that drives the opponent to play a certain way out of frustration, only to turn around and slander them for playing that way.
Thanks for reading! Interested to hear anybody else’s experiences with this!
Comments
-
Through 50 matches challenge, I had 4 tbag survivors.
1 was probably over confident mid chase and in a swf.
1 was thinking that they were winning without knowing I had to play with my restricted rules
2 in the same match #35 that 5 Gens done with 3 hooks, which was my hardest lose match.
The rest, even if I lose, may be they recognized how fair I played so they respected that.
1 -
Thanks for the test run... despite how depressing the results are.
For us it's more random. Usually the one BMing is the one who wants us to chase them into the strongest loop. Doesn't matter who or how we play (we don't really try until angered, but we're naturally very aggressive as killer normally) but 9/10 it's always the one trying to keep agro who's BMing the whole match.
1 -
I play in NA East too and usually play the chill build/playstyle way. I'd say about 25% of my games have people who BM and talk trash unprovoked. I think it comes down to the individual player and if they are a dickhead or not.
0 -
I've noticed that I run into a lot of teabaggers whenever I play demo, and only demo. Whenever I play another killer it's just normal games, but the second I switch to demo I get paired up with a team who will teabag as if their life is depending on it.
1 -
Playing for win or fair for both doesn't matter because it's eventually people's decision.
But it just sucks when you start to wonder if maps were better in balance wise, many killers were decent individually. And less BM in inferior situations.
Of course, killers have to be good in chases, decide when to leave certain chases, patrol and pressure generators/healing. But it's frustrating when you want to pressure but you can't and feel powerless in your matches.
Not all games are frustrating or sweatfest and you might 3~4k often but you will remember bad games more than games you had successful results.
Anyway I respect for those who playing fair for both.
0 -
I never understood why survivor bm by flashligh clicky and tbaging like a bunch of little kids, especially those type of killer players who are wild enough to play weaker killer in a non tunneling and fair way.
Those killer are not that strong in a chase and me as a survivor absolutly LOVE when they take a serious chase against me. BMing is the last thing i would ever considere doing to them.
They give survivors a decent chase time, so why would they tbag at the exit gate or during chase? And then even trashtalk. What the heck? Do they really like to get smacked by Nurse every single game? Apperently so.
EDIT: Said that, i can unfortunatly confirm this. This wont make me play any different of course, but it is true that they are more bm towards weaker killer. I almost never see them BMing me when i play Nurse and swipe the floor with them at 5 gens. Its usually pretty quiet in the afterchat.
2 -
Interesting. I’m going to experiment with that today and see if I get the same results with using some other weaker killers using the same variables.
I only used demo because I’ve missed playing him so I’ve been on a binge. xD
Just to be non-biased, it does happen to survivors too. I’ll get bm’d by killers despite never teabagging or clicking at them. I chalk it up to them not liking that I looped them. Lol
2 -
I do find Survivors are more prone to BM when I'm not doing so well. Usually when I'm trying to learn a new Killer (my Demo has been BM'd more than a few times this week).
It's especially likely when they're at the exit gates and I'm not playing a Killer with an instadown power. It's not something that bothers me all that much anymore, but it would be nice for Survivors to acknowledge when the Killer is making an effort to play as fairly as reasonably possible (while also trying to win, of course).
But even if I think my play style is "fair", lots of Survivors out there might disagree. I will slug for pressure if I need to, take advantage of a potential 3 gen if they pop too quickly, or camp the last Survivor I hooked in the end game to bait altruistic Survivors. All things that some Survivors probably don't like. I also slug rather than hook to be "nice", say if I have a Survivor on death hook that I keep bumping into before I've hooked or chased another Survivor. Things like that can probably be misinterpreted.
So playing nice is very much a matter of opinion. But since I try to play "nice" in all my games, I'd say the real difference between whether or not I get BM'd is down to whether or not I won or lost. That seems to be the bigger factor for me.
If I win, BM is rare. If I lose, depressingly common.
1 -
Interesting idea.
I would hazard against the concept of fair play in this case though.
Because essentially if you are playing within the game's rules, then you are playing fairly.
The concept of "fair play" as defined by a large portion of this community is actually "sub-optimal play".
In order to be "fair", as defined by the DBD community, then your opponent often has to meet a rigid set of additional arbitrary rules that often run counter to their in-game objective.
The concept of fairness here has warped into the idea that opponents have to make bad decisions that benefit others in order to be fair, which is actually a highly unfair attitude to have. (Oh the irony!)
How is the concept of "You need to attenuate your behaviour beyond the game rules in order to accommodate my game preferences" in any way fair thinking?
Its very amusing to watch people bang on about what's "fair", while in the same sentence demanding their opponent's play to a disadvantage in the name of fairness.
0 -
That’s why I put fair and nice in parentheses. I know by game rules anything within those defined rules is fair play. I agree with you.
However… There are play styles that are FAR less fun to encounter, regardless of being legally fair or not in regards to actual game rules. I do not like encountering these playstyles, and neither does 99% of the player base.
But for the sake of this post, I’m using “fair” in regards to the generally agreed upon idea of fair and nice play in this game.
1 -
Could you switch up the builds and tactics with the same killer? Survivors will ######### on weak killers because they can. If playing a strong killer but "fair" I believe you would receive less grief than Demo.
0 -
My anecdotal memories are the exact opposite in NA West During most normal hours. If anything is the highest predictor of scummy behavior (for both sides), it is the presence of a map offering. My 'sweat for 4ks' or 'tome challenges on Killers I am weaker at playing' causes more intentional insults like endgame tbags (at hatch or gate) than when I play normally (soft aim for 6-8 hooks before a kill, but if someone takes chase I oblige them). (I don't consider mid-match tbags and clickies offensive though, as they lose time and distance, so they are helping me win; I trust their results more than their intentions. It'd be like if someone says "I hate your guts", but gave you a free [untampered with] pizza with the goal of getting me fat, ok buddy, thanks.)
0