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I know Trickster will get nerfed but...
I hope at least they keep the 115% speed. That is all I am asking for him. That would make him more fun and less of a pain on bad maps/spots for him. It would make want to play him more for sure.
Comments
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i would honestly like just reverting all buffs BUT the 115 speed.. as a Trickster/Artist main
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I would even grant him the no recoil in addition to 115%. None of the other buffs of course, we don't want him to be the next DC merchant.
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Yeah, he definitely needs to keep the no recoil. That crap really hurts on a controller. I feel like I'm flailing wildly when I try adjust my aim with his blades.
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I am behind the spirit of what BHVR are trying to do with Trickster. They're probelm is trying to fix a lot of problems at once: -
- Difficulty using him on console (recoil buff)
- Problems with traversing the map due to slow speed, which his power doesn't help with (ms buff)
- Ability that often times pops after you've already downed and/or noone is nearby to capitalise (fast charge Main Event buff)
These are all things Trickster need addressing, but doing all of them at once this way is busted on paper, and even worse in game... the increase of 6 hits to 8 isn't enough to compensate for the power these changes bring.
I'm wondering if the 8 tags and faster hit recovery would be sufficient/necessary with 115 and recoil being removed.
For trying to fix Main Event, my suggestions would be, keep the old charge rate, but let him hold it indefinitely and trigger on demand.
To compensate have him move really slow while he uses it, as a "plant your feet and throw" type ability. You could even give it double range/projectile apeed so using it in high spots allows you to make it rain.
The fact he can't really move during Main Event means survivors will have windows to break LOS and hide, and feels like a pin down type ability.
Against unhook camping, we have the AFC to help, and survivors can bait out the main event, since Trickster can't move while throwing and need 8 hits instead of 6, most scenarios will not result in a down unless Trickster plays it really well.
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Only change that should happen is maybe change some of his add ons and make it so main event doesnt charge in 6 knives but maybe 10 or so. From the ptb to live server. All the other changes seem fine.
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I think sub-4.6 killers for the most part are outdated. I agree with keeping him at this speedier pace. Slinger and nurse being slower I understand, but not huntress and trickster
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I mained trickster but that main event need some fixing. Keep the recoil and movement speed please.
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Coming from someone who hates trickster with a passion, All of the changes are good except for the main event one, I have no idea why they thought it was a good idea to implement that.
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If only huntress could be 4.6 dare I dream
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The movement speed and recoil removal are the things he needs the most by far.
The main issue now is how frequent Main Event is, which is made worse by the increased Throw Rate (this one being unnecessary with the removal of recoil)
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The only issue with an on-demand Main Event is that he becomes almost as good at camping as Leatherface. The ability itself almost needs a rework, because the PTB changes to Main Event definitely can't go live.
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the speed and recoil should stay. i dont care about the other stuff
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