Are There Any "Non-Meta" Perks You Enjoy?

In any online game, there is bound to be a meta, or most efficient tactic available. DBD has had it's own fair share of meta and non-meta perks. I find myself clinging more towards the non-meta perks just because there is a bit more diversity there for me to use, it feels like I can do a lot more with them.

  • For Killer: A Nurse's Calling, Blood Warden, Dark Devotion, Forced Hesitation, and Surveillance.
  • For Survivor: Balanced Landing, Self-Preservation, Autodidact, and Soul Guard.


  • BabuDweet
    BabuDweet Member Posts: 556

    To me this isn't meta. Recently been playing again after ditching the game for 3 years and the locker build is so fun, head on, q&q, flashbang and I add in resurgence. Resurgence is slept on honestly, I love that perk.

    Last thing I wanna do is come back and sweat, but it's insane how many face camps and toxic messages I have received for running head on lmao

  • CountOfTheFog
    CountOfTheFog Member Posts: 739
    edited November 18

    The best perks in this game imo are the free ones. The only character perk I use is prove Thyself. Everything else is garbage or situational imo.

    Edit: for survivors this is. I'm too tired to think about killers at the moment.

  • Spirit_IsTheBest
    Spirit_IsTheBest Member Posts: 486

    Lightfooted and Lightweight.

  • HaunterofShadows
    HaunterofShadows Member Posts: 3,872

    Devour Hope

  • CountOfTheFog
    CountOfTheFog Member Posts: 739

    Only non meta here! Free perks are the 👌for survivors. The only unlock able I use is prove Thyself 😌

  • Akumakaji
    Akumakaji Member Posts: 4,559

    As a survivor I also love me a locker build (Head On, Quick n Quiet), paired off with Blastmine and a flexible forth perk, often Deja Vu or Lightfooded.

    As killers, I play all kinda perks, but one I really enjoy is Spies in the Shadows, and ironically it has taken quiete a hit dud go people playing Calm Spirits in order to counter UW. I really love how Spies gives me value every game and normally the survivors will never figure out why I sometimes got eyes in the back of my head.

  • D0NN1ED4RK0
    D0NN1ED4RK0 Member Posts: 288

    Vigil and soul guard

  • humanbeing1704
    humanbeing1704 Member Posts: 8,086

    Honestly inner focus

    It’s just a nice perk for having consistent killer auras

  • MikeStev
    MikeStev Member Posts: 288

    Breakdown, Autodidact, Reactive Healing

  • Nazzzak
    Nazzzak Member Posts: 3,427


  • UnusedAccount
    UnusedAccount Member Posts: 77

    DBD would be in a better place if more people used Aftercare.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 2,325

    I think Aftercare could maybe use a buff to make it's proc condition a bit easier, but it's still a decent perk, I use it a bit.

  • UndeddJester
    UndeddJester Member Posts: 1,010

    Taken a real liking to Desperate Measures lately myself. Offsets Sloppy Butcher and becomes a pretty hefty bonus when everyone is injured. It's also a budget No One Left Behind when trying to unhook during EGC.

  • GroßusSchmiedus
    GroßusSchmiedus Member Posts: 280

    I could easily make a list of perks on both sides that are heavily slept on, some really great perks that see little usage for some reason.

    For Killers: Thrilling Tremors (probably my most used perk), Hex Face the Darkness, Blood Echo, Gift of Pain, Surveillance, Oppression, Forced Hesitation, Monitor & Abuse, Trail of Torment.

    Survivors: We'll make it, Flashbang, Dramaturgy, Plot Twist, Open-Handed, Parental Guidance, Pharmacy (just make it reveal chest auras pls), Reactive Healing, Troubleshooter, Any Means Necessary (that one is especially great info perk, it shows which pallets were used and where chases take place on top of resetting them).

  • Wexton
    Wexton Member Posts: 448

    Mad grit, and spies from the shadows.

  • Simfeliz
    Simfeliz Member Posts: 5,318

    Dance with Me.

  • Xernoton
    Xernoton Member Posts: 3,192

    Survivor: Open Handed and Bond. All the information you could ever need.

    Killer: Lightborn, Shadowborn (I like not looking through a Pringles can for a change), Huntress' Lullaby and Zanshin Tactics (mostly on Doctor).

  • tjt85
    tjt85 Member Posts: 248


    I don't know if any of these are "meta" but Lucky Break, Lucky Star, Self-Care, Botany Knowledge, Smash Hit, Vigil and Lightweight are all personal favourites that I think are underrated (Botany especially so).


    Lightborn and Iron Grasp are in pretty much all of my Killer builds. Sanity preserving perks that make playing Killer a less stressful and annoying experience for me.

    Iron Grasp feels necessary if you want to use a controller to play Killer because it counteracts the wiggle effect. The aura reading from Lightborn can be useful and it's always funny to see a Survivor trying for that second or third time to blind me.

    I also get so many free hits from Survivors trying to blind, body block and sabo. I think meta perks differ depending on each Killer power, though.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 4,705

    Fire up is great perk when you want to do chase builds (action speed) and I rly like the concept of this perk, even tho it's weak and not worth bringing if you care about winning.

    I wish it was at least 5% per stack and it would include more actions like hooking animation, opening lockers, interacting with boons, etc.

  • Marc_go_solo
    Marc_go_solo Member Posts: 4,245

    As a randomizer, I can say most perks actually have some usage and can be fun. However, I have some favourites:

    Killer: Agitation, Blood Echo, Call of Brine, Dark Devotion, Darkness Revealed, Forced Penance, Hex: The Third Seal, Scourge Hook: Floods of Rage, Spies from the Shadows, Trail of Torment.

    Survivor: Ace in the Hole, Autodidact, Bite the Bullet, Blood Pact, Bond, Boon: Shadow Step, Chemical Trap, Dark Sense, Deja Vu, Diversion, Dramaturgy, Empathy, Fogwise, Friendly Competition, Inner Strength, Lightweight, No One Left Behind, Quick and Quiet, Reassurance, Scene Partner, Second Wind, Smash Hit, We'll Make It.

  • KaTo1337
    KaTo1337 Member Posts: 359

    Resurgence is really nice, I agree

    ... and then you face Sloppy 😅

  • Foempticol
    Foempticol Member Posts: 129

    Underrated and good ❤

    Survivor: Desperate Measures

    Killer: Brutal Strength

  • radiantHero23
    radiantHero23 Member Posts: 1,411

    Hex : Huntress lullaby

  • SirCracken
    SirCracken Member Posts: 1,414

    Survivor: Flashbang

    Incredibly useful and also difficult to use perk that allows you to turn un-safe loops into mindgames if used well.

    Killer: Forced Hesitation

    Disgustingly underrated perk that allows you to chain downs together and heavily punishes survivors who try to body-block or farm hooks. Seriously, anyone reading this should pick up Nurse, Blight, Huntress, Oni, or Knight and use this perk. It can singlehandedly win you games!

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 6,459

    Bond, Leader, brutal strength, agitation.

  • Astel
    Astel Member Posts: 208

    Is Mind breaker non-meta?

  • akaTheBARON
    akaTheBARON Member Posts: 343

    I love lightweight and here's what I love about it. It doesn't seem that a lot of people use it which means killer mains don't complain about it 24/7 so it's likely going to stay as is for a long time. Having scratch marks vanish 5 seconds earlier than normal is crazy good IMO. But there's no cooldown, no requirement like needing to be injured, or token based. Just plug and play, you get value from it every second of the match.

  • lav3
    lav3 Member Posts: 710
    edited November 21

    Troubleshooter, Circle of Healing

    I don't know if Off the Record is meta or not but also that.

    For killers, Enduring and Superior Anatomy.

  • pale_hispanic
    pale_hispanic Member Posts: 22

    Second Wind and Repressed Alliance. They have so much synergy with other perks + they counter killers in ways they don’t expect. It’s always funny to deny a Pop or punish a killer going for the easy tunnel.

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,520


    I love it so much~

  • Nazzzak
    Nazzzak Member Posts: 3,427

    I've been using Overcome and Lightweight lately and their strength is in the fact that it takes killers by surprise. They don't see it enough and don't expect it. I've been playing alot with literally only those two perks (my goal is to go perkless) and I find they give me a decent amount of chase value so I'm not completely useless to my team lol

  • ChaosWam
    ChaosWam Member Posts: 260


    Love playing loops against players who don't pay attention to it.

  • Zraith
    Zraith Member Posts: 88

    empathic connection + autodidact, sometimes works if teammates realize it.

    Although nothing prevents getting healing skillchecks more than equipping autodidact...