Creasheo el juego
Cambie mi disco HDD por un SSD donde tengo solamente el SO de windows 10, el HDD lo tengo como almacenamiento externo y ahi se instalo el juego y demas programas.
Antes del cambio estos crasheos no ocurrian, aqui dejo el informe que me da la ventana de unreal
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Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000018262af0000
igd10iumd64 {0x0000000000000000} + 7757593 bytes
igd10iumd64 {0x0000000000000000} + 7755919 bytes
igd10iumd64 {0x0000000000000000} + 7761437 bytes
igd10iumd64 {0x0000000000000000} + 7759354 bytes
igd10iumd64 {0x0000000000000000} + 8677008 bytes
igd10iumd64 {0x0000000000000000} + 8107643 bytes
d3d11 {0x0000000000000000} + 1239915 bytes
d3d11 {0x0000000000000000} + 1240120 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 146153454 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 103464031 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 117045099 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 117044816 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 117034813 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 62433545 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 97180875 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 117523714 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 117524931 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 98602807 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 98576721 bytes
kernel32 {0x0000000000000000} + 95044 bytes
ntdll {0x0000000000000000} + 337585 bytes
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Cabe aclarar que ya cheque la integridad de los archivos y use el cmd con "sfc/scannow" (soluciono unos archivos) pero nada se arreglo con el juego.
Si podrian saber que ocurre y como solucionarlo muchas gracias :)