http://dbd.game/killswitch
What is your opinion about Troubleshooter?
Please give your opinion.
Comments
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It synergizes well against Chucky since he's small.
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It's fine against killers where you need to pre-drop and run. Good perk but not going to be meta for sure.
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Never considered that. I might try it tomorrow
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Exactly. And in some loops, some chucky players like to sit still and try to mind game you when they cant scamper when on cooldown.
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Works great with Quick Gambit ๐๐๐
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I think it's a really underrated perk. Probably an A tier survivor perk IMO
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Very solid perk. Drop a pallet at a high-wall loop and you canโt get mindgamed for 6 seconds + see exactly where not to go if you donโt want to bring the killer to at least one of your teammates.
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Very strong perk, prevents you from taking the killer to a generator thats being worked on and the aura aspect is a huge mindgame prevention, not a meta perk for a sure but when it works it can be extremely useful.
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Underated
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pointless perk. the aura reading does not last long enough to make a difference. if the aura was radius based around dropped pallet then it could be useful like 8 meters around the dropped pallet. Right now the result you get from this perk is getting information when you do not need it but you get no information on mindgames if the killer does not break it.
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decent perk, not meta or anything
seeing most progressed generator location is very nice, that's mainly what I'd use it for in soloQ when running it. The aura effect is good but not useful as often as you would think. I usually only use it to get a bit extra distance when I need to predrop a pallet and there are walls obstructing LOS. Alert is better if you have good gamesense or are on comms.
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Nerf.
So then we have another survivor that had their entire kit killed.
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I tried it today but was using Deja Vu and obviously the gens aura got lost, which sucked. Seeing the killer's aura came in handy a couple times. I might play some more games tomorrow with it and drop Deja Vu for Overzealous maybe.
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