What is your prediction about Blight add-on changes?
What add-ons would be changed? And how would be changed? What is your opinion?
Honestly, I don't want them to get Freddy treatment.
Comments
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I'm not sure how exactly how they should be changed, but there's quite a few that need looked at:
- Blighted Rat and Blighted Crow: Makes traversing the map ridiculously easy and narrows the already small margin survivors have to react to Blight's rushes. Would probably be fine if they either didn't stack, or had their numbers reduced a little.
- Adrenaline Vial: This one is just all-around silly. It gives a sizeable buff to virtually every aspect of Blight's kit for just one add-on slot. It's too much. Needs completely reworked.
- Alchemist's Ring: Another outrageously strong add-on. Allows The Blight to instantly follow up a Lethal Rush hit with another. Needs completely reworked.
- Iridescent Blight Tag: Blight's chase power is very strong basekit, he doesn't need an insta-down add-on. Completely rework this.
- Compound Thirty-Three: Another add-on that does multiple things for just one add-on slot. Slowing survivors down and being able to easily break pallets and walls is silly. They need to pick one effect or the other.
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The Blight has been underperforming as of late. Therefore we decided to increase his base amount of rushes to 8 and nerf the Placebo Tablet to -20% speed to balance it out. Oh yeah and C33 and Alch Ring are base kit now.
In all seriousness, it has been so long, that it's pretty much impossible to predict. It could be balance by sledge hammer (Freddy style) or something very mild. I wouldn't even rule out a buff (although, I don't think Blight needs one).
Maybe we should turn this into a drinking game. For every right prediction you made, someone else has to drink. I think they'll rework Alch Ring.
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C33, Alch Ring, Blighted Rat/Crow all need to be removed and replaced with new effects.
Adrenaline Vial should either have some of its upsides toned down/removed, or be reworked. It has way too many different improvements to his power for a single addon, even with the significant penalty that comes with it.
Compound 21 should either be nerfed (less duration and/or reduced range) or reworked.
And while we're at it, make Placebo Tablet an actually usable meme addon. It's completely pointless right now.
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Blighed Rat - afflict Blindness
Blighted Crow - afflict Mangled
Adrenaline Vial - afflict Hemorrhage
Alchemist Ring - recharge 2 tokens with a M2 attack
Compound 33 - remove Hindered, token recharge takes 50% longer, pallet/wall break takes 2 seconds
Iridescent Blight Tag - movement speed 4.4m/s penalty
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I would say that they going to weaken the most popular powerful add-on and make them low impact. The most popular add-on are Blighted crow, Blighted rat, Alchemist ring, C33 and C21. When they weaken said add-on, they tend to make most of what was good into ineffective.
Here's sample of my guesses for what change will look like.
C33: Every survivor within 16 meter radius of a slam suffers from 2%/4%/6%/8% hindered penalty per bounce for 3 seconds. Increased pallet break speed from 1.5 to 2.25 seconds.
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Iri tag: Now reduces reduces token regeneration rate by -0.66 seconds [Maybe they weaken this add-on, not sure]
Alchemist ring: Hitting a Survivor with a Lethal Rush will restore 1 rush token.
Blighted Crow: Increases Blight's Slam movement speed by 50%[rework]
Blighted rat: Increases Blight's Slam movement speed by 35%.[Rework]
C21: Reduced Slam aura reading radius from 8 to 4 meters.
Depending on how many add-on they nerf, they might modify Vigos Journal and Adrenaline vial even though these are less popular add-on's.
Vigos Journal: Now reduces blight's terror radius by 8 while rushing. [No longer grants Undetectable]
Adrenaline vial:
- Reduces the Token Regeneration time by -0.25 second per Token.(was 1 second)
- Increases the maximum Look angle during a Rush by +50 %.
- Increases the available Rush Tokens by +1 Tokens.(was 2)
- Increases the Rush Movement speed by +5%.(was 10%)
- Decreases the Rush Turn rate by -0.2 °/s.(was 0.5)
When they nerf killers in dbd, they nerf everything hard but they leave 1-2 good add-on behind. If I had to take a guess what add-on they might leave behind. it will likely be C33 and Adrenaline Vial. They will be weaker then before but not dead. It is little bit like Mother Daughter Ring Spirit.
Post edited by Devil_hit11 on0 -
nerf them into Freddy tier add ons
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I would imagine
Speed: Will be nerfed to a flat amount instead of multiplicative.
Adren vial: Both too unforgiving and forgiving, it's fun and strong but the map weighs too heavily on it's strength. Likely rework.
C33: rework entirely
Iri tag: I would recon that if this add-on on average has a lower kill rate then base kit blight, but if they nerf 4.4 speed is fine.
Alch ring: I would say 50% increased recharge rate on hit but probably a full rework incoming.
c21: Isn't op but probably full rework
Soul chemical will get changed or I am going to throw a fit, add-on has been bugged to be usless forever and then gets bugged to auto win a game for blight and then back to useless.
Both tutorial add-ons to be updated
Everything else is fine without dispute
Making his add-ons something like a status effect each would be boring and a real shame. Terrible idea.
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Blights slam add-ons already increase the move speed of his slam, I doubt speed will be changed to that.
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the gutted process is grueling and rigorous. It's honest work! somebody gotta to do it
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Agree.
If they make so Blighted Crow and Rat don't stack it already be enough (at least for me). And rework all the addons you listed.
I just hope they don't do a Billy treatment for Blight, rendering him with almost no good addons
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I would be fine if speed add-ons maintained their value, but didn't stack for every rush. So the speed boost is fixed and doesn't increment
The rest of the broken add-ons: nuke them from the face of earth
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Rework most of the addons..
Double Speed not Touched,
That's all it should be. Rat / Crow is fine as it is,
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Wouldn't C33 be a nerf to Blight overall then? I mean, Blight already destroys pallets in 2.5 seconds with his power at base speed, so a 0.5 seconds speed increase with this heavy downside would only result in becoming an unintentional meme addon.
Don't get me wrong, I agree that Blight doesn't need super strong addons but I am of the opinion that all addons should have some merit and I don't see that being the case with your version of C33.
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Hopefully nothing too crazy. Mandy already said it’s not a “nerf” so I’m hopeful he will not get the Billy or Freddy treatment.
Rework C33, alch ring, make speed not stack. Done.
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I think recharge penalty wouldn't be needed then and maybe change rarity with Alc Ring.
I don't know how his add-ons will be nerfed or reworked but wish Blight's sliding issue (no collision) and bumping same spot several times could be fixed.
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From strong/busted to complete ######### and useless,yeah i thought people would want that,there no inbetween in this game lol
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Perfection, except alch ring that's broken.
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Even a Freddy-Treatment would still let him stay at least in A-Tier.
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you mean Rose tonic and Putela dust? The duration slam add-on's? I was aware that those add-on are bugged. the tooltip clearly states to only increase slam duration. the add-on only state to only improve slam duration and do not mention speed. Given that they're changing blight add-on, I imagine fixing bugs in said add-on would also occur. 2x speed, alchemist ring, c21 and C33 are in my experience the most common add-on to face in soloq. I would be very surprised for those add-on to stay like they are.
I do not think blight need negative changes. these negative changes on killer add-on are for casual players.
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i'm low-key scared they will pull out another garden of trash type "rework" for his add ons.
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I think fixing a bug that keeps a b tier add on b tier add on would be dumb, a big part of the advantage to slam duration add-ons is the speed burst. It's not really true speed either, it simply elongates the degrading slam speed blight already gets base.
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those add-on that i am describing make base speed bigger. it is not same thing.
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I'm saying speed doesn't need be changed to slam speed because duration already covers that and they aren't strong in any regard.
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then it should afflict either Broken or Oblivious because BHVR love them, don't they
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And then we have yet another killer with boring add ons.
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The billy treatment lol
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I'm honestly fine with Blight getting gutted. I don't like to play as Blight or against Blight.
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Maybe BHVR can finally fix the turn rate addons, which are useless because of the large angle turn nerf.
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Sound like a you problem and not a community thing.
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