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Survivors hiding all game should not be a thing

You added anti hook camping but how about anti hiding 24/7? They move around only before the afk crows appears. I just had 5 matches back to back with survivors hiding and I was spectating them. They werent new either they had p80+ with cosmetic pieces. You have to do something. Not all killers are using UW or whispers or any other detection perks.

Comments

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I haven't had any people like that, but I have had a fair few that just hide all game while they did gens, and only focused on gens. No hook saving or anything.

  • Atsuka_Anarchy
    Atsuka_Anarchy Member Posts: 524

    It's frustrating when you try to do chases, gens, or end the game and there's that random(s) who always hides away the majority of the game. It's always been an constant issue since 2016 (Immersed Blendette with UE PTSD) , though.

  • leviivel
    leviivel Member Posts: 286

    before they added the 1 hour match i had 3 matches i remember fondly going over an hour long.

    Once i was playing plague and the survs were litterally allergic (pun unintended) to gens i kept patrolling for minutes upon minutes, it took atleast 75+ MINS.

    another match i was playing dead dawg saloon (dont remember as who, and these 2 clauds were just hiding most of the match, over 60 mins passed.

    NOW THIS NEXT MATCH, this was legit around 90 mins long, it was on the game and i was Artist. I said ######### it around after 20 mind and went on DBD mobile, completed 2 FULL MATCHES on there and after that, i patrol shortly and the survs did half of 1 gen…


    this game desperately needs an anti-hide feature bad.

  • TeleportingTurkey
    TeleportingTurkey Member Posts: 589

    I'd love if they added a "sudden death" mechanic when there are only 2 survivors left in the trial which effectively revealed their positions to survivors until the first chase began / they've been stealthing for a while and allowed killer to kill any survivor on spot.

    survivors would have to outlast a timer that depends on the amount of gens remaining to complete, after which the exit gates automatically became powered/opened.

    since the most amount of stealthing nonsense begins when there's 2 survivors left, alongside other not very fun nonsense, would be a fun dynamic if killer was given a way to begin finishing them off one by one without hooking, while survivors do not have to do generators anymore to escape since their new objective is to merely survive long enough.

    that would imply removing hatch for last survivor / reworking it in some ways to not be an rng coin toss.

  • CorvusCorax86
    CorvusCorax86 Member Posts: 1,072

    It is a rare occurrence I think. They often have specific perks such as Sole Survivor or Wake Up which means they want to remain the last one and they want that escape. One can assume they were there to do a challenge.

    It is unfortunate but some of us want to do these challenges as quickly as possible and that sometimes means smaller chances of escape for the team.