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Why can't we see SWF in the tally screen?

ArchAbhor
ArchAbhor Member Posts: 847
edited December 2023 in General Discussions

What's the reason why you can't see who's in a swf in endgame? Anyone? no? I'll answer, it's because they don't want to give players data on how effective swfs are. This is the only answer. There is no other answer. They need to add an after match symbol to those who are in a swf.

Post edited by Rizzo on

Comments

  • ArchAbhor
    ArchAbhor Member Posts: 847

    If it doesnt matter theres also no reason not to show it. But Im not going further into why it matter since you agree it shouldnt matter

  • ArchAbhor
    ArchAbhor Member Posts: 847

    aka they are ok with gaslighting the playerbase. It does matter to data concerning solo q vs swf. sub par killers will always claim swf and everyone else is left wondering adding nothing. zero reason not to add it. players already harass other players nonstop. If they go overboard then its reportable. So I dnot view this as a viable excuse.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I dont think this is an excuse at all, players already harass other players this wont impact that. This just serves to gaslight. Now we are left to wonder.

  • Azulra
    Azulra Member Posts: 586

    I honestly just want the game to tell me if any of the survivors are in a swf or not at the lobby screen before the match begins. That way I know when to dip from the lobby or not because if there's 2 survivors in a swf together then alright, but 3-4 survivors in a swf I don't want to be in those matches because they're most likely all gonna be using comms which I still only view as being fair game if you're just casually playing the game to have fun rather than winning(like me and my friends do) instead of using comms for competitive purposes. It's the whole reason I don't like going against bigger swf groups as a killer because I just want to play for fun with getting downs and at least 1-2 kills. I don't care about getting a 3-4k every game because I just want to have some funny moments and such, but that's difficult to do with that since, for example, I could be playing as Ghostface, hook someone, go around a corner to enter Nightshroud to sneak up on someone else only for them to give an early warning to their swf buddy which ruins my chances of potentially getting a funny jumpscare in.

  • appleas
    appleas Member Posts: 1,129
    edited December 2023

    I don’t see how not knowing if a team was a swf in postgame would influence whether a disgruntled Killer player would be toxic or not. If the player would attribute their loss to a swf rather than their misplays, what’s stopping them from thinking “It’s probably a swf calling out my moves” in the current environment? If someone wanted to be toxic, they would be toxic regardless of knowing if it was 4 solo queues or 4 swf. It’s just a difference in how the toxicity is expressed. The comment “Overpowered 4 man try hard squad” would just become “Survivor sided game hand holding 4 random players” in the endgame chat.

    Also, some people here already attribute all their losses to swf irregardless. Would them cherry picking the losses due to swf make much difference? The replies to these posts would just change from “How do you know it was a swf” to “How many swf do you get in all your games?”

    Knowing who was in a swf or not in games would at the very least give unbiased people the ability to track their games and share their findings which would definitely help to move more conversations about swf vs solo queue along. I see this as a plus that supersedes any potential “negative”

  • DrDucky
    DrDucky Member Posts: 675

    Because of forum posts like the above complaining if the escape rates are "too high" compared to solo Q

  • Akumakaji
    Akumakaji Member Posts: 5,619

    I wounder this myself. Some crazy peeps might actually write lists of players to avoid in lobbies, but that couldn't be many.

    Most of the time it would ACTUALLY show killers that 80% of the times they made a stunning comeback after a bad first half if the game was due to overtly altruism from a duo or tri SWF group, and that can't be that bad.

    On the other hand it would also help to mend egos when you could verify that the group that totally tabled you without you gotten any chance was indeed a 4man SWF. And those situations where they gaslight you ala "lol, you tripping? We never played before, you just bad and malding." would be a thing if the past.

    I see literally no significant downsides to showing who was in bed with whom after the match and just being honest to everyone involved.

  • Seraphor
    Seraphor Member Posts: 9,436

    I think it would be nice to know, it would probably dispell a lot of misconceptions. But you have to weigh it against potential harassment, and it's not going to stop confirmation bias entirely, players will still remember the confirmed SWF’s more than the debunked SWF’s.

  • ratcoffee
    ratcoffee Member Posts: 2,114
    edited December 2023

    they want killer players to be able to protect their egos by letting them continue to pretend every loss was due to a SWF

    look, for every ridiculous "devs only care about survivors" post i can come up with an equally ridiculous "devs only care about killers" post

    you're not even wrong that we should be able to see SWFs in end game, but your reasoning for why we can't is silly

  • Xendritch
    Xendritch Member Posts: 1,843

    This comes across as stalker behavior tbh. Like this looks like wanting validation for losses which will be very funny when you lose to solos but no I don't think killer players are entitled to knowing who is a SWF and who isn't you're gonna play the same regardless so just take whatever result happens and move on instead of being creepy and wanting to know everyone's social group lol.

  • Atsuka_Anarchy
    Atsuka_Anarchy Member Posts: 524

    SWF makes it really difficult for me to jumpscare people with Mirror Myers. Everyone in SWF comms that "it's a Myers, he's coming your way".😒

  • Venusa
    Venusa Member Posts: 1,540

    Because you're not entitled to that information? I don't consent for you to see who I might be friends with. That's my privacy. Do you want to see my address too? Gosh.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866

    Well I have no reason to concern myself too much with the game. I play for fun, and if there is something in the game that I dont like, Ill just do my own thing and create my own fun.

  • DeVyre
    DeVyre Member Posts: 30

    For the sake of having fun I admit it's an useless info, and most of the times I play for fun, so it's fine with me, BUT

    sometimes there are challenges/dailys/quests quite hard to pass, and knowledge is power

    I know not every SWF is Professionals or Harassers (I mostly play with my friends and none of us achieved mastery in any aspect of the game) but when I'm in the killer side, spotting a PRO or an Harasser is just bad enough, knowing that there is a full stack of those would help me at least making my mind on strategy or a plan (or even giving up) to play to not be perma-stun or taken around the map.

  • Shroompy
    Shroompy Member Posts: 7,784

    Because people would blame SWF for their lost even more than they do now

    Its crazy how many times the killer goes on a rant in endgame chat about how SWF is overpowered when were all just Solo's or maybe 1 Duo (you can check peoples friends list on Steam)

  • Dionysusdog
    Dionysusdog Member Posts: 211

    DBD...the only game where people get .ad for playing with your friends.

  • adsads123123123123
    adsads123123123123 Member Posts: 1,132

    I only wanted it to be added due to how many killers inaccurately crying about 4 man swfs. The reality is that a very small percentage of matches have 4 man swfs and killers were just playing against solos most of the time.

  • Ayodam
    Ayodam Member Posts: 3,322

    I feel like the change you’re asking for won’t change that at all.

  • Xendritch
    Xendritch Member Posts: 1,843

    It's weird cuz on both angles the 4 man SWF myth is wrong. It's somewhat rare but some very altruistic good teams are soloQ I know because I see the thank yous from randoms to their teammates in post game from people I had dead 100% of the time if they didn't get saved by body blocks or admittedly kinda amazing flashbangs.

    But on the other side sometimes I do face 4 man TTV SWFs and like a significant amount of the time they're just doing some casual drunk by daylight stream or something and arn't very good and are barely paying attention despite having comms.

  • North85
    North85 Member Posts: 111

    It might have something to do with game balance, and BHVR's utter refusal to address it, lest the whole 3% of the playerbase get mad at them (or is it 50%? survivor mains tell me both). Maybe. I dunno.

    Quack. :V

  • Xendritch
    Xendritch Member Posts: 1,843

    What if I told you the game is the most balanced it has ever been? Most of you weren't around those first few years it was baaaaad.

    Like the game had no semblance of balance until around Dredge came out tbh and the game is leagues better in comparison rn.