What are some interesting perk combinations we've all found?
I'm mainly asking for perk synergies that haven't been talked about a lot, or at least ones we haven't seen talked about. Doesn't have to be super strong either, anything interesting. Both survivor and killer sides.
I recently realized Nemesis paired with Game Afoot means you can force oblivious on your target for 60 seconds after they switch after an M1 hit, making mindgames easier in some cases. Add Furtive Chase and their unhooker, swapping to the next obsession, becomes oblivious for 60 seconds. Theoretically, you could also add Make Your Choice if you use the 4 second aura reading Nemesis gives to hunt them down fast enough.
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It’s a meme combination but no mither and pharmacy
Green medkits for all!
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Dissolution Wesker
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No Way Out into Remember Me into Blood Warden would be pretty funny.
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Add Rancor so obsession not by passing Remember me
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slept survivor getting black boxxed after all that lol
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Good idea, my friend.
Rancor into No Way Out into Remember Me into Blood Warden.
Someone has to try and make this build work.
Yes, that is actually a thing. So this can be extended even more.
Yeah, no one would be leaving that match.
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Sole Survivor + Wake up for the fastest door opening you'll ever see.
Distortion + Object of Obsession. Killer might be confused when they start seeing you after a few minutes into the game.
Sole Survivor + Object of Obsession. If the killer ignores you and just kills team mates thinking it'll be easy to find you with OoO, they're in for a surprise. Works well with the wake up combo.
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Oppression and Surveillance is a known albeit underrated combo. Kick a gen, and 1-3 other generators gain a white aura to show that they are regressing. A survivor goes back on it? It turns yellow.
Alien Instinct and Blood Echo were made for each other. Hook a survivor, gain the aura of the injured survivor (Alien Instinct) as they become Exhausted (Blood Echo), meaning they've got no chance to sprint past you.
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It's not really as relevant anymore due to people healing less, but FTP + Resilience to steal someone else's injury and use it yourself is pretty funny.
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I don't know why but I audibly chuckled thinking about this one
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I've been using Oppression and Surveillance... And it does work
Also add in Pop for added benefit
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I've been thinking about:
Corrupt- Blocking 3 Gens at the start of the match
Thrilling Tremors- Blocks Gens that aren't being worked on
Deadlock- Blocks the Gen with the most progression
Dead Man's Switch- Blocks gen(s) upon Hooking a Survivor
The Gen blocking build
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Dark Devotion- hitting the Obsession gives them your TR
Overwhelming Presence- Item consumption goes up while in the Killers TR
Unnerving Presence- Skillchecks gets smaller when in the Killers TR
Coulrophobia- Healing within the Killers TR is slowed down
Any Aura Reading perk and Lethal Pursuer
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STBFL + Friends Till The End although the uses are much more niche.
1) Going for non Obsessions and hooking them constantly forces the Obsession to play safe for most of the game. The current counterplay to FTTE as the Obsession is to get far away from a recently hooked Survivor which translates into less altruistic actions. This also works against swf who call out STBFL to their Obsession teammate on comms. Hook trades at endgame become more dangerous since the Obsession can’t go for a hook save for 20 seconds after someone else gets hooked.
2) Finding the Obsession first. Anyone who has used STBFL frequently can probably recall games where their first chase happened to be the Obsession and hooked them once before being forced to ignore them for the rest of the game to get value from stbfl. With the Obsession switch function, the player has the choice to tunnel the original first Obsession later on if the need arises and gain stacks from stbfl at the same time.
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Friends to the End + Make Your Choice on a mobile killer can be nasty.
I played one game as Dredge and it was just a ping pong match between 2 hooks on opposite sides of the map, one down after another.
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Parental Guidance + Smash Hit + Light Footed. Goes crazy on most maps but carries on indoor maps, a true now you see me now you don't build.
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Deadlock and surge have synergy. I'm assuming repressed alliance is the same so if a survivor blocked the gen then surge will go through.
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Maybe not the most practical build, but We'll Make It and Solidarity pair together to make "I'll Make It Too".
Bonus points if you can convince a friend to run Resurgence with you. At that point if you're injured and unhook someone, it would only take 12 seconds to heal both of you.
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thank u 4 the build jebus thats strong
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I find it's pretty decent on Singularity if you use rapid brutality+soma photo instead of make your choice. Its also disgustingly good on skull merchant.
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Deception + Head On + Quick & Quiet + something fun in the 4th slot. My favorite silly solo build.
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Recently No Mither + Plot Twist (+optionally Tenacity & Distortion). Very trolly for removing Corrupt Intervention. I mostly just meme with this build (as in, plot twist when they're about to hit me), I've enchanted several killers by doing this and they let me go. xD
I also love the "No Mither stealthy build": No Mither, Fixated, Distortion, Calm Spirit. I do gens, heal and unhook, but also try to evade the killer while being vulnerable with only 1 health state. When it works, it's a lot of fun. :)
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i’m definitely doing this tonight with the addition of inner strength.
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thats gonna be fun to annoy my friends with in customs thx :)
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I beg you to make Solidarity, Reactive healing and Resurgent to work against Haermorhage
Post edited by C3Tooth on0 -
Let one of your friends in on it and become the most annoying locker duo in your customs. ;)
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that is the best idea i have ever heard i already know which one to tell lol :D
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