Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Should Deliverance be able to work on second hook?

pemberley
pemberley Member Posts: 1,510
***That is to say if it wasn’t used on the first one***

Like maybe in the animation leading up to the struggle you need to pass a snap out of it sized skill check before getting off the hook. And then once they get off they have to endure a 180 second exhaustion and hindered penalty so it can’t be abused by certain load outs. 

Basically allow it to be more lenient and less “I gotta get that save/I can’t be first hooked” but without empowering swf with ds and the “nyah nyah nyah you can’t get me” builds. 

Comments

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,659

    I think getting of the hook on your own is enough.

    Also, when you get this skill check right after your second hook (because this is when the struggling starts), the killer would be nearby anyway... And it would result in you being hooked the third time, which makes it easier for the killer to eliminate one Survivor.

  • Milo
    Milo Member Posts: 7,384

    I don't think this perk needs that. It's really situational but good.

  • artist
    artist Member Posts: 1,520
    180 seconds of exhaustion and hindered. wow. just keep it how it is at that point
  • MojoTheFabulous
    MojoTheFabulous Member Posts: 2,015

    I love the Perk and have used it a bunch but I feel like it's good enough as it is.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559
    I hate the perk as it is and wish it could be destroyed. Slippery Meat all day!
  • SpongeBob420Pants
    SpongeBob420Pants Member Posts: 118

    If they make it so deliverance can be activated on struggle phase the best way to do it would be:
    Stop struggling to activate a skill check, pass it and you're off with regular broken, miss it and you die.

  • pemberley
    pemberley Member Posts: 1,510

    If they make it so deliverance can be activated on struggle phase the best way to do it would be:
    Stop struggling to activate a skill check, pass it and you're off with regular broken, miss it and you die.

    That’s actually a good idea.