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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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It's time to buff Fire Up

I love this Perk, having a little boost when your games are tough feels nice, the issue is that the boost you get isn't really that impactful, since you can get the benefits of it with Brutal Strength or Bamboozle instantly it becomes kinda obsolete. So I have a few possible changes for this Perk that could make it a bit better than it currently is.

First idea (number change)

  • Increase the speed bonuses from 3/3.5/4% to 4/5/6%. (results in 30% buff at max power)

Simple yet effective buff, notice the difference a bit sooner and at the end game become a speed demon.

Second idea (passive)

  • Gain 10% buff to picking up, dropping, vaulting, kicking gens, breaking pallets and breakable walls.
  • For each gen completed, gain a stackable 3/3.5/4% buff to those actions. (results in 30% buff at max power)

Be effective right away at the start of the game and grow in power for the reminder of it.

Third idea (thanatophobia route)

  • For each gen completed, gain a stackable 2/2.5/3% buff to picking up, dropping, vaulting, kicking gens, breaking pallets and breakable walls.
  • When all gens are done, gain additional 15% buff to those actions. (results in 30% buff at max power)

With this change the Perk would not be very useful at the start or mid game but would truly shine at the end game.

I think one of these changes would be really nice to have.