Wendigo Killer Design

JJORDO13
JJORDO13 Member Posts: 3
edited January 30 in Creations

Name: Wendigo

Gender: N/A

Origin: Native American

Realm: Frozen woodlands

Power Attack Type: Basic Attack                                         

Weapon: Razor Claw

Base Movement Speed: 115% or 4.6m/s

Terror Radius: 30 Meters

Height: Average

 

Power: Prey Stalk

When in power you lose your terror radius and gain predator vision, survivors also hear faint screams and echo’s coming from all directions, once chase is started with a survivor the Wendigo is pulled out of power and gains a 10% haste for 10 seconds. Power then goes on cooldown for 40 seconds. Activating power during a chase causes the Wendigo to only gain 5% haste for 5 seconds.

 

Predator Vision: All survivors emit thermal heat, showing up to the Wendigo as yellow/red heat signatures, the environment also loses all vibrant coloring.

 

 

Perks:

Sharpened Senses: All noises emitted from a survivor are increased by 15/25/35%.

Hex: Wendigo Psychosis: Once a survivor is injured, they experience visions of the entity moving towards them causing them to scream and become oblivious for 5/10/15 seconds, this affect continues until healed, or hex is cleansed.

Hex: Wendigo Psychosis can only affect a survivor every 60 seconds.

Frozen Chill: When a survivor is downed, any survivor inside the killer’s terror radius is affected by the exposed status effect for 6/8/10 seconds.

 

 

Add-ons

Deadly Hunter (Iridescent): When the Wendigo is within 2 meters and has LOS of the survivor for 5 seconds then the survivor is affected by the exposed status effect for 2 seconds.

Ambush Hunter (Iridescent): Start the trial in power but cannot be removed from power for the duration of the trial.

Wendigo’s Tracker (Very Rare): Survivors you hit coming out of power have their auras revealed to you for 8 seconds.

Stalk your prey (Very Rare): While in Prey Stalk if you are standing still and watching a survivor working on a generator 30m away for 5 seconds, the generator explodes and regresses 10%. This action causes the Wendigo’s power to go on cooldown.

Experienced Hunter (Very Rare): Increase the action speeds for Breakable Walls and Pallets, damaging Generators by 50% while in Prey Stalk

Master Prey Stalker (Rare): Increase Power Recharge rate by 20%

Adrenaline Hunter (Rare): Duration of haste is increased by an additional 2 seconds when being pulled out of power.

Hit and Run Tactics (Rare): Survivors you hit by a basic attack suffer from the mangled status effect until healed.

Territory Patrol (Rare): Movement speed in Prey Stalk increased to 4.8m/s and Haste coming out of power reduced by 50%

Adept Hunter (Rare): Increase the action speeds for Breakable Walls and Pallets, damaging Generators by 25% while in Prey Stalk

Apprentice Prey Stalker (Uncommon): Increase Power Recharge rate by 10%

Fear Striker (Uncommon): Survivors in your terror radius suffer from blindness when your pulled out of power.

Mythical Tactics (Uncommon): Survivors hit by a basic attack suffer from the haemorrhage status effect until healed.

Rushed Hunter (Uncommon): Duration of haste is increased by an additional 1 second when being pulled out of power.

All Seeing (Uncommon): While in Prey Stalk and standing still for 10seconds, any survivor within 30m will scream and have their aura revealed for 5 seconds. This action causes the Wendigo’s power to go on cooldown.

Alpha Wendigo (Common): Increase terror radius by 10%

Master Tracker (Common): Pools of Blood and Scratch Marks appear 40% brighter

Shadow Stalker (Common): While in Prey Stalk if you are standing still and watching a survivor for 5 seconds the survivor screams and becomes exhausted for 20 seconds. This action causes the Wendigo’s power to go on cooldown.

Hatchling Training (Common): Grants 100% more blood points for hitting a survivor when being pulled out of power. No longer gain haste when pulled out of power.

Post edited by Rizzo on

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