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Aftercare
Claudette and Nea, stop hiding in a corner of the map opposite of me when clearly I'm in a chase. I can see you, do something while the killer is distracted.
Honestly, this perk makes me realize why the kill/survive ratio is skewed. A lot of people just don't know how to play this game.
Comments
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I miss being able to see people hiding in lockers when the killer is chasing someone on the other side of the map. I use to jump through a window or fast vault into a locker next to them. If they are going to do nothing for the team then I'll use them as bait.
Even "new" players need to learn the hard way that lockers are simply there as decoration and not actually intended to be used.
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MegaWaffle said:
I miss being able to see people hiding in lockers when the killer is chasing someone on the other side of the map. I use to jump through a window or fast vault into a locker next to them. If they are going to do nothing for the team then I'll use them as bait.
Even "new" players need to learn the hard way that lockers are simply there as decoration and not actually intended to be used.
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Nickeh said:
Claudette and Nea, stop hiding in a corner of the map opposite of me when clearly I'm in a chase. I can see you, do something while the killer is distracted.
Honestly, this perk makes me realize why the kill/survive ratio is skewed. A lot of people just don't know how to play this game.
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MegaWaffle said:
I miss being able to see people hiding in lockers when the killer is chasing someone on the other side of the map. I use to jump through a window or fast vault into a locker next to them. If they are going to do nothing for the team then I'll use them as bait.
Even "new" players need to learn the hard way that lockers are simply there as decoration and not actually intended to be used.
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I wasn't using aftercare, but I was in a chase where at least 2 gens could have been finished, 3 if all my teammates were on separate gens. When I finally got hooked, I could not see the aura of any of my teammates. Then they emerged slowly-two in the locker in the basement. The third one also in a locker, all across the map. There wasn't even ruin. It was so ridiculous that I couldn't get mad. I went into second stage struggle before I got rescued and ended up popping the first gen. The killer was so disgusted with my teammates locker dodging and urbaning across the map he killed all of them and let me go. I ended up doing 3 gens by myself. I can see how perks like bond and aftercare trigger people. Also my teammates were Feng, Adam, and another Nea. I was a Nea. So not all Neas and Claudettes (my other main) play scared.
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Legit 100% as a survivor main, my biggest frustration in this game is the huge amount of time wasted by other survivors. And worse when I can see them wasting that time while hooked or with Bond.
If you are not currently healing, destroying a hex totem, or repairing a generator and the killer is chasing someone else or camping a hook then you are a bad player. It doesn’t matter if there are two people left and you found the hatch. If the killer hasn’t knocked the other person down, there’s a reason. Go out there and do generators so you can both escape.1