Survivor idea: Sarah - the Toymaker

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Ghayseckcs
Ghayseckcs Member Posts: 1

Sarah - the Toymaker

Lore - she was one of the loudest children in her family. Her footsteps could be heard from miles away, she felt pleasure from being talkative, loud and shouting at any given event or celebrations. She felt amazing learning how to share joy with others, especially children. That’s when she decided to learn a toy craft. She could make any toy imaginable, that pure and kind skill brought her to a lot of connections and friends. Her products flourished as well as her inclusivity in to the different social circles. She was certain that world is filled with love and there can’t be no harm from anywhere. One night she received an invitation letter for majestic resort at the Red Forest camping site. Without any doubts she accepted it and planned a trip asap. When Sarah got there everything has changed. (Killer attacks her and freshly met group of tourists) Due to circumstances she found the need to adapt, and became silent forgetting urge to be loudest in the room. She has recorded her scream for a toy, to use it as distraction, found usefulness of her noisy steps to distract the enemy, while developing sharp mind to overcome stress and see what enemy might hide.

lore is relative and can be easily changed, though perks can be very useful and bring new ways of cooperation and play in the game


Perks


Bigfoot

Scratch marks stay visible twice the usual time. This perk deactivates if wounded till you mend yourself.

Lvl1 +30% time

Lvl2 +65% time

Lvl3 +100% time


Scream toy

After 30 consecutive seconds of repairing generator, you gain the Screaming toy. Pressing action button drops scream toy that produces loud scream in 3 seconds after being dropped.

You can carry 2 scream toys at a time, but there’s 20 seconds cooldown between each usage.

Lvl1 after 50 consecutive seconds of repairing

Lvl2 after 40

Lvl3 after 30


Desperate focus

During 30 seconds, after escaping chase you can press action button to see aura of the closest survivor and totem to the killer, for 5 seconds. After that perk goes on cooldown for 40 seconds. This perk can be activated despite blindness or any other restrictive effects.

Lvl1 3 seconds 

Lvl2 4 seconds 

Lvl3 5 seconds