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Random Builds for Bots in Custom Games

Hello everyone, this is my first post here on the forum.

One of the most crucial mechanics that Dead by Daylight introduced was the implementation of custom matches with bots. Without a doubt, this helps many people practice their skills.

Another magnificent thing that we couldn't even imagine a few years ago was the implementation of bots in matches where DC occurs, and the bots can still use their perks efficiently during gameplay.

In custom matches, it's possible to create 4 builds for the bots. However, perks are placed manually, so we, the killer, know which bot has a specific perk during gameplay, and that's kind of... Too predictable!

Thinking about this, I had an idea to implement generating a random build or perks for the bots, making the bots unpredictable because we wouldn't know which perk is with that bot during the match. Of course, the randomness won't be only with perks but also with add-ons and offerings if desired. Or choosing which specific slot the perk will be random, for example, putting 3 manual perks and the last one will be random, or putting all 4 perks random, but the offerings and add-ons are manual, and so on...

I want to know your opinion about this. It's not something too difficult for BHVR to implement, and it would be very good if introduced into the game. We know that custom matches are important for training (especially for new killers), and simulating a random build would be an added challenge.

Please share your opinion on this. Thank you very much for reading this far.


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