The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

The Unknown's clones need to be removed from further away when you hook a survivor near them

jmwjmw27
jmwjmw27 Member Posts: 430

As the title states. You can hook someone in the basement and a clone halfway down the basement stairs doesn't disappear. It's a little ridiculous especially with how fast you can teleport back to it, singlehandedly won me a game I did not at all deserve to win.

Comments

  • jmwjmw27
    jmwjmw27 Member Posts: 430

    And yes I'm aware they can be dispelled but it was impossible for the survivors to unhook without sending two people as I held a chokepoint on the map and after the first hit teleported to the stairs to beat them to basement. Doesn't feel fair.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,068

    I can understand your frustration. It's like how twins can get free camps by hooking near Victor.


    Hallucinations should dispel like a knight guard

  • jmwjmw27
    jmwjmw27 Member Posts: 430

    There is a reason killers have powers restricted around the hook to prevent camping like this. Unknown's power should be similarly restricted. If you think it is good that I should be able to win a game by proxy camping with a clone close by to a hook then I would love to see how often you play survivor.

  • xltechno
    xltechno Member Posts: 1,026

    I don't think they need to disappear, but they should be unable to warp within a certain range until they are unhooked. By doing so, survivors who do not want to killer warped will have enough time to erase the illusion.