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Is the game balanced around 4 man SWF on coms?

Blueberry
Blueberry Member Posts: 13,671

As the title says, do you think the game is balanced around a 4 man swf on coms? So it's a "fair" match with both sides having an equal chance of winning.

Not implying anyone shouldn't be able to play with their friends or that anything should be changed in this post. This is simply a straight forward question of if you think it's balanced around that, that's all.

Is the game balanced around 4 man SWF on coms? 23 votes

Yes
34%
HerInfernalMajestyCodeDBduygusolidestcross6309SHARKBOSSBlightedTrapperChrissyG88FengMain61 8 votes
No
65%
GibberishBlueberryRaptorrotasMrPenguinaeonskulKateMain86PSPNilli02Archol123MrRetsejEEPCorvusCorax86[Deleted User]SleepyHqnyun 15 votes

Comments

  • Raptorrotas
    Raptorrotas Member Posts: 3,249
    No

    I dont think the game gets balanced around something that apparantly happens quite rarely, according to our community. Theres also to consider that the devs cant balance around something that isnt part of the game. They still need to balance around noncommunication as there arent any ingame communication tools.

    I think we'd notice the devs balancing around something as strong as comms. If i were being snarky, I'd say that survivors are quite content with comms being outside the balance.

  • KateMain86
    KateMain86 Member Posts: 2,374
    No

    Of course not. The moment a SWF team sees one of Trapper's traps the game is already instantly in the favor of the survivors. They'll communicate where every trap is.

  • Archol123
    Archol123 Member Posts: 4,634
    No

    Obviously not, but it should be, which is why we need to close the gap between swf and solo.

  • 09SHARKBOSS
    09SHARKBOSS Member Posts: 1,368
    Yes

    yes

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 1,857
    Yes

    It’s starting to feel like it.