I think this is balance
Oh hi there,
So here we go....
I'm already looking forward to the upcoming meta.
and if you do your best and it's still not enough and the chat ends with EZ.... there's only one thing I can think of.
I know Survivor is EZ and I hope the devs know that too, lol
There will be a lot less killers in the future and they will curse, I promise.
Time to roll 100% on Survivor. Irony off
Comments
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And every killer game is Pain Res, Pop, Lethal, NTW, etc. There will always be a meta. What were your perks out of curiosity. Not sure why you covered them
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Just because you do your best doesn't mean youre going to win every game, you arent meant to.
Also it makes me wonder why you blocked off your own build, if you yourself a running a meta build (which Im assuming you are) this game was more than likely a bit more even in terms of a loadout considering they sent you to MacMillan, and with how many variations there are now its a better chance you got sent to one of the better ones. (Suffo Pit 1 and Groaning 1 are still pretty rough, but still manageable)
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I'm not going back to 3 DHs per game. That's non-negotiable.
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That's my point
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Why'd you cover up your perks 🤔
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And yet, he still had a 3k and he wasnt even running his strongest add ons
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I have my reasons, and I think a lot of people misunderstand my post here. That's also why I posted the video of Dead. It really doesn't matter what build I played. Watch the video and you will understand this post here
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this is not about kills or escapes
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If you're expecting to win every game you play, you have astoundingly high expectations. Especially if you're angry about losing to 'meta' while playing doctor.
Killer is already winning roughly twice as much as survivor. Run these 4 perks on survivor and post your results. I'll see you in two weeks when you manage to escape with one other person.
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I’ve been seeing 4 DHs in every lobby
Funny enough I never see them come into play
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So then what is this about? That these kinds of builds and squads are tough to deal with? Everyone knows that. This isnt a problem exclusive to killer tho, a casual Survivor squad going against a fully stacked Blight or Nurse.
Also Survivor isnt easy. Is it easier than killer? At high level yes, but that doesnt completely invalidate the coordination and positioning required to pull these kinds of things off.
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I kinda get what OP is saying.
It's not how the match ended, winning or losing isn't the problem, it's the stagnation of the meta. We're going to see the old meta rise back up slowly on both sides and already kinda are. There's not as much variety and matches are becoming increasingly similar in quality.
My matches, running off-meta, are either god tier looping survivors, obvious speed cheaters, or survivors who just give up immediately. There's no real tense chase, loops are mostly a joke with how densely packed they can be, and meta perks exasperate the issue when you finally win chase and someone rushes in with something like FTP+BU or BGP+Flashbang, meanwhile slugging or tunneling is also a bad idea because of the picture OP posted. Really only the highest tier killers can get away with it for obvious reasons, but for players like me who enjoy some of the kits of the low tier killers you hit a point where every match plays out the same because of the meta. Winning or losing feels the same at that point.
Post edited by ChaosWam on2 -
not all of us run meta perks
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Thank you, you are the only one who has understood this article.
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you lost, it’s ok!
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Wow the survivors are running dead hard a perk that is twice per game and means they spend the majority of the game without exhaustion decisive strike a anti tunneling perk that only sees value once a game unbreakable only sees value one per game
The fact you covered your own perks and sent dead plays as a example of whatever your trying to prove tells me all I need to know and yeah decisive is coming back meta good too I hope I see decisive ub on nearly everyone it’s just needed in todays age of dbd
And I’m guessing you were running pain res pop grim something along them lines which is seen every game…
Also no one cares about the meta the meta is what keeps this game alive the game has went on a rapid decline since 6.1 in fun factor so my guy just stop complaining accept meta will be a thing stop trying to control what people enjoy running dead hard is a fun perk to use unbreakable is helpful decisive is needed
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as I have already described. It's not about winning or losing. You have not understood the article.
It´s ok!
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yes I know what you meant. Your complaining about the survivors builds. They didn’t have for the people buckle up or background player. So I’m guessing you’re complaining about all them using the same perks?
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if you read what I said I did read that there is a stagnation of the meta the NEW meta what you need to realize is the old meta was the most fun dbd ever was survivors and killers don’t like to stray from what makes the game fun dead hard will never come off my build I have used it for 7 years same with DS resi unbreakable its a staple fun powerful build
Where on the other hand the new meta perks are boring to most people back ground player buckle up ftp are just boring to use imo I’d much rather run these kind of builds than the new meta
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I'm not complaining about anything. I'm just concerned about the stagnation of the meta. That's all I want to say with this amount
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there will always be a meta until there are no perks worth running
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Because OP is probably running 4 Slowdowns or stuff like that and does not want people to see it when OP complains about what Survivors are bringing.
@Topic:
You lost a game. Get over it. Does this happen to you frequently? The answer will most likely be "No". In over 9300 hours of DBD I have encountered Builds like this (including the Perks, Items and a Map Offering) a handful of times. You will probably win most of your games anyway - but once you lose, you complain in this giant Killer Echo Chamber. Nice.
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the fact that the perks are covered up says a lot. If this person was running best of prey, predator, nemesis and septic touch I don’t think they would have covered up the build. It was probably 4 slowdown perks
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I mean, if they want to run 4 Slowdowns, this is fine as well. As equally as it is fine that the Survivors bring the builds they brought in this game.
I just think covering them up to hide that OP is probably running full meta as well is a bit hypocritical.
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Sure. I don't run meta perks either.
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I will say this one last time. I am not complaining and have never complained. It's not about winning or losing, that's complete nonsense. There is a reason why my build is unrecognizable. I would also encourage you to read @ChaosWam response to my post, as you, like many others here, did not understand my post.
Thanks again to @ChaosWam. At least someone who got it. I'm not going to write any more about it.
Good luck for the future
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im being genuine
i only run 4 aura perks on every killer
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I am too. I've said numerous times on this forum that I purposely avoid meta perks
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You go to a forum then say to watch to video to know what you are talking about. Alright then, keep your secrets.
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oh ok sorry i thought you were using sarcasm we chill bud👍️
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All good! 😁
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Clearly this is a coordinated SWF. Which is not the typical survivor lobby in this game. So this is not the typical results in a match.
understand that you are frustrated that you see the same thing over and over but the developers are responsible for building this dynamic. They have buffed and advantaged killers over and over and over in the last 2-3 years and they force survivors to adapt while killers need less and less skill to accomplish their goal (a win). Survivors (at least the ones I know personally) want to run different, varied builds for different plays or to have some fun but are backed into a corner when Bhvr won't address the rampant toxic killer game play.
That being said I do not run any of the perks above because they work best with a team and I don't play with a team. I am solo or duo. So I run other perks helpful to solo play. But things like unbreakable, DH and DS are just not optional if you want to avoid the trashy tunnel and slug that has taken over.
When this game started that kind of behavior was embarrassing and not tolerated. It was a mark of skill that you played without camp/tunnel/slug but as the developers encouraged it, killers used it more and more. It forced survivors hand too with how they played. Now no one is happy with the state of the game.
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