CHAPTER: Relics of Truth (part 1)

ChocolatePastrie
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KILLER: The Tracker (Larissa Claire)

Larissa Claire was born and raised in the heart of the Appalachian Mountains, where she learned the ways of the wilderness from her father, a seasoned hunter, and tracker. From an early age, she displayed an innate talent for navigating the dense forests, tracking elusive prey, and surviving in the harsh wilderness.

As she grew older, Larissa honed her skills and eventually became a renowned bounty hunter, tracking down criminals and fugitives who dared to hide in the remote corners of the mountains. Her reputation for always getting her target earned her the nickname "The Tracker" among law enforcement agencies and the criminal underworld alike.

However, Larissa's life took a dark turn when she was hired to capture a notorious serial killer who had been terrorizing the region. The hunt was long and grueling, leading Larissa deeper into the unforgiving wilderness than she had ever ventured before. But just as she finally closed in on her target, she was ambushed and left for dead by the very killer she had been pursuing.

The Entity, who sensed this newfound rage inside her, had offered her a deal. Come into her realm, or die. And then, she closed her eyes, accepting the grim embrace of the fog.

POWER: Marked For Death
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Larissa can press the Active Ability Button to mark a survivor. When a survivor is marked, She enters Feral Mode. When in Feral Mode, Larissa cannot attack any other survivors, and the Marked survivor's aura is shown for The duration of the trial, or until they are killed. Larissa will need to hit the survivor 3 times to down them. When downed, Larissa can instantly Mori the survivor. Once the survivor is dead, she leaves Feral Mode, and her power goes on cooldown for 220 seconds.
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Perks:

Deerhunter: You can easily eliminate distractions that prevent you from hunting down your prey. You are immune to pallets and will instead phase through them. Additionally, when chasing the Obsession, you get a 2% haste. Haste increases movement speed.

Target Spotted: You know how to break your prey's will. You can bypass the effects of Endurance. This perk has a cooldown of 30 seconds.
This perk cannot be used on a survivor that has endurance that was previously hooked.

Hex: Training Dummy - You employ deceptive tactics to mislead your prey. A cursed Hex affects one Dull Totem. While active, survivors who attempt to use obstacles against you, such as dropping pallets or vaulting windows, will suffer from exhaustion for 60/50/40 seconds.

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