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Vecna power idea

DredgeyEdgey
DredgeyEdgey Member Posts: 1,373
edited May 14 in Creations

Name the arch lich.

Tr 32m

Hight tall

Speed 105

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Power magic mastery.

Tap ability button 2 cycle Though your available spells

Cantrip: chill touch. ready a quick spell takeing 1.5s to charge and has a range of 20m when charged you can release to launch a ghostly Hand that injures and applies broken status for 25s. Cooldown of 6s.

Spell: lightning bolt. Hold ability Button for 2s to charge crackling lightning in your hand upon release an ark of lighting streaks our instantly hitting it's target and anyone in its path having a range of 100m. Cooldown 20s

Spell: dimension door. Look at an object of interest such as a door or gen and hold ability Button for 6s forming a door that lingers for 10s you can step into and teleport to that object. And backCooldown 80s

Spell Invisibility hold ability Button for 8s to cast when complete you become invisible for 60s (like wraith). Attacking or casting ends this spell (note you still have a tr but it is reduced to 24m. can only be seen within 16m) cooldown 80s

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SPECIAL

Special raise dead when a player has died you can go to their body and hold ability Button 2 to cast raise dead turning the dead player into a playable zombie or ai if they leave.

Special item hand of vecna vecnas severed hand will randomly spawn in the map if you'd by the surivors they can use it to be randomly teleorted in the map.

If vecna finds it they can cast finger of death a spell that instantly downs surivors downing a death hook player with this kills the player reviving them as a zombie this can be used 1 and then the hand respanws in the map

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PERKS

Perk fell rebuke. Being stuned by a pallet allows you injure a healthy surivor but increases your stun time by 15% this perk goes of cool down of 20s.

Perk hex after thought: hitting a healthy surivor with a basic attack applies deep wounds and oblivious for 30s

Ritual rotten fate: stand still for 15s to perform this ritual when complete your terror radius becomes enhrouded. anyone in your terror radius for the next 40s becomes blinded, oblivious, for 40s exposed for 15s and exuasted for 5s perk goes on cooldown for 140s

Post edited by Rizzo on

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