https://dbd.game/4rHHkF5
The Shape's tombstone addon needs a rework
Playing against Myers has become a boring and annoying experience for me. Every match you have to assume the tombstone addon is being used until you're certain its not. My stance on addons for every killer is that an addon should not be so powerful that it essentially acts as a second power for the killer. Well, this addon is that and more. Its an unconditional kill ability once it activates. No hooks required. This is beyond overpowered and I have no idea why and how for this long this addon has been in the game and left unchanged.
I understand Myers is a very basic killer in how he plays. You don't balance that by giving him addons that turn him into an unstoppable force. To make it even worse he can use another addon that gives him permanent tier 3 evil within. This is basically cheating at this point. Tombstone should be much more conditional beyond just needing a little more evil within to activate. Someone with no hooks should not be able to be instantly killed. I don't even think 1 hook state would be fair. Its literally a permanent unconditional mori. Even still, I'd rather the addon be reworked entirely.
So what should this addon do? I think instead of it instantly killing you it could have the entity hook you on the nearest hook without you needing to pickup the survivor. Once you get downed, have the entity basically pickup the survivor and hook them. This would allow the addon to retain power but not make it overwhelming. It would allow for matches against these addons to last longer and give survivors a fair chance to play against this loadout.