Blood point cap
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They won't, they are working on reducing the grind.0
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They don't want players to hoard bloodpoints and when they release a new dlc max out the characters right away.
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@ChesterTheMolester said:
They won't, they are working on reducing the grind.Thee only thing that makes it a grind is the fact that you only can get 1 perk (TIERRRR) per bloodweb. That's honestly the only thing that needs solving.
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PolarBear said:
They don't want players to hoard bloodpoints and when they release a new dlc max out the characters right away.
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@DwightsLifeMatters said:
Cuuuuz .....??Cause causal players complain after the release of the new killer or survivor, hardcore players have unlocked the teachables and are already loading their Billys and Nurses with the new perks slaughtering them 10 minutes after launch. Same with survivors that have all the perks.
Only takes 9 webs per character to get all the new perks at rank 3 once you've unlocked the teachables.
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Such a weak dumb argument.. I don't know if you see it dumb aswell or stand behind this reasoning. What's the difference between unlocking the perks early day 1 or late day 1? Killer mains will unlock it at day 1 anyway. Who cares? People will run the build they want some day.
Aahh whatever, I just can't understand some decisions of the devs. The BP cap annoys me a lot tbh1 -
ChesterTheMolester said:They won't, they are working on reducing the grind.0
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@DwightsLifeMatters said:
Such a weak dumb argument.. I don't know if you see it dumb aswell or stand behind this reasoning. What's the difference between unlocking the perks early day 1 or late day 1? Killer mains will unlock it at day 1 anyway. Who cares? People will run the build they want some day.Aahh whatever, I just can't understand some decisions of the devs. The BP cap annoys me a lot tbh
true... a day or so really won't matter.. most hardcore players will still have the teachables and perks going on other character a few hours afterwards anyways.
You could have close to 2 mil anyways on a release day. With 4 dailies and then the shrine blood points if you got shards.
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TheBean said:
@DwightsLifeMatters said:
Such a weak dumb argument.. I don't know if you see it dumb aswell or stand behind this reasoning. What's the difference between unlocking the perks early day 1 or late day 1? Killer mains will unlock it at day 1 anyway. Who cares? People will run the build they want some day.Aahh whatever, I just can't understand some decisions of the devs. The BP cap annoys me a lot tbh
true... a day or so really won't matter.. most hardcore players will still have the teachables and perks going on other character a few hours afterwards anyways.
You could have close to 2 mil anyways on a release day. With 4 dailies and then the shrine blood points if you got shards.
Yeah, the issue is I get rarely Dailys with more than 30k points, how about you? I got one mori daily with 60k points within a whole month.
Yeah could trade with shards, but that's a bad trade to do lol. If would do it if I get 1 million BP for one 1k shards0 -
@DwightsLifeMatters said:
Yeah, the issue is I get rarely Dailys with more than 30k points, how about you? I got one mori daily with 60k points within a whole month.
Yeah could trade with shards, but that's a bad trade to do lol. If would do it if I get 1 million BP for one 1k shardsIt is a bad trade.. but I don't know.. gets tempting when you got 23K shards and nothing else you want to spend them on.
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