Increase base generator damage/Another objective
I think tier one pop goes the weasel should be base for kicking gens.
Either this or add another objective.
Comments
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I would be down for this, but if devs nerf the gen speed they should also nerf killers who do well with the current system, like Billy or Nurse.
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Gardenia said:@Vietfox said:I would be down for this, but if devs nerf the gen speed they should also nerf killers who do well with the current system, like Billy or Nurse.2
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Vietfox said:Gardenia said:@Vietfox said:I would be down for this, but if devs nerf the gen speed they should also nerf killers who do well with the current system, like Billy or Nurse.1
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That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
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@fluffybunny said:
That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
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Vietfox said:@fluffybunny said:
That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
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@redsopine01 said:Vietfox said:fluffybunny said:
That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
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@fluffybunny said:
That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
- evertime I see someone say this I have to give it hell yes more modes plz.sick of this ranking.
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@Vietfox said:
@fluffybunny said:That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
It's survivor's fault to let the 3 gen strat happen.
Yeah, I know, but it'd be even easier to do if killers take off a chunk every time they kick the gens. What's to keep them from chilling by three gens that are close enough together?
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Yes, we need more damage done to generators. Like this:
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@Rebel_Raven said:Yes, we need more damage done to generators. Like this:0
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@fluffybunny said:
@Vietfox said:
@fluffybunny said:That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
It's survivor's fault to let the 3 gen strat happen.
Yeah, I know, but it'd be even easier to do if killers take off a chunk every time they kick the gens. What's to keep them from chilling by three gens that are close enough together?
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Gardenia said:A part of the reason I think genrush can happen so much is that the base damage of kicking a gen is too low. If you kick a gen that's almost done, it won't reduce it much.
I think tier one pop goes the weasel should be base for kicking gens.
Either this or add another objective.0 -
Vietfox said:@Rebel_Raven said:Yes, we need more damage done to generators. Like this:
Also
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@Rebel_Raven said:Vietfox said:@Rebel_Raven said:Yes, we need more damage done to generators. Like this:
Also
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@fluffybunny said:
@Vietfox said:
@fluffybunny said:That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
It's survivor's fault to let the 3 gen strat happen.
Yeah, I know, but it'd be even easier to do if killers take off a chunk every time they kick the gens. What's to keep them from chilling by three gens that are close enough together?
Stop with the colloring your posts!... also now i know how to do it hihi
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I'm down!1
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Id like to see that. Assuming Billy and Nurse saw slight nerfs it'd be a really good step towards not only stopping gen rush but balancing most low map pressure killers0
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I don't think Pop Goes The Weasel should be part of the base kit but I do think the generator regress speed needs to be buffed from .25 to .50 charges per second
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Vietfox said:@redsopine01 said:Vietfox said:fluffybunny said:
That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
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Devs dont wanna cause more "gen sim"/ more holding a button to complete the objective they should add objectives0
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@Vietfox said:
I would be down for this, but if devs nerf the gen speed they should also nerf killers who do well with the current system, like Billy or Nurse.This exactly. If there are three killers that don't need any buffs, it's Nurse, Hillbilly and Spirit. Maybe even Hag. I'm always scared that the devs will buff killers again without changing anything about those three killers. It woul be too much.
Let's also add camping and tunneling. I'm sorry, but if killers want a nerf to gen rush, they also need to accept a nerf to camping and tunneling. That shouldn't even be a discuission.0 -
Stopping regression's too easy.
Or rather, the fact that the Killer is the one who needs to win time the most out of all players, yet is also the one who needs a way longer animation in comparison, is just bad.0 -
@Milo said:
@fluffybunny said:
@Vietfox said:
@fluffybunny said:That'd probably be pretty bad if the killer got a three gen strat going on. There's supposed to be hope for the survivors, lore-wise. If there isn't a chance to escape 'cause the killer can take a chunk off the generator, it would create a situation where winning could be unlikely.
An additional objective could be quite a lot of fun, though, and liven up the gameplay. I'm up for different game modes, too! That would be cool.
It's survivor's fault to let the 3 gen strat happen.
Yeah, I know, but it'd be even easier to do if killers take off a chunk every time they kick the gens. What's to keep them from chilling by three gens that are close enough together?
Stop with the colloring your posts!... also now i know how to do it hihi
Nuu, I like the colors. I found a guide here on using markdown and HTML. I think they have all the colors there, too.
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@Bravo0413 said:
Devs dont wanna cause more "gen sim"/ more holding a button to complete the objective they should add objectivesTrue, but the question is if they want to change their game in such a drastic way after two years.
Also if they do this, certain top tier killers will need some nerfing. I'm thinking of Nurse, Hillbilly, and Spirit in particular.0 -
ad19970 said:
@Bravo0413 said:
Devs dont wanna cause more "gen sim"/ more holding a button to complete the objective they should add objectivesTrue, but the question is if they want to change their game in such a drastic way after two years.
Also if they do this, certain top tier killers will need some nerfing. I'm thinking of Nurse, Hillbilly, and Spirit in particular.0 -
@Vietfox said:
Because they got a good map pressure with the current gen speed. If we increase the time it takes to repair gens that means we are buffing them indirectly.That is why instant generator damage should be linked to a bar that slowly refills. The fuller the bar is, the higher the instant damage.
This means that if you have a near infinite amount of movement speed, you wouldn't even be able to abuse the instant generator damage mechanic.
This also means that if you're a stronger killer, you also wouldn't get more out of it. (Unlike Pop Goes The Weasel)From:
https://forum.deadbydaylight.com/en/discussion/34870/solution-to-the-death-efficiency-problem-solving-the-games-biggest-issue/p1
The Terror Bar mechanic.With that in place, what OP proposes becomes very workable with and is a more skill-full solution for killers rather then going with something as simple as increasing generator time.
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