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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Languid Touch is so much better than Stridor on Spirit.

Or any perk that causes exhaustion in general to the survivors, I've recently played Spirit again, seeing how Iron Will will affect my ability to play her, it has been tricky but since I've decided I want to main her again this time, I've adapted to it and my matches have been smooth sailing, though I want to say something about Stridor since it has been reverted to it's previous state.

I find Stridor to be a terrible perk for Spirit for multiple reasons, it may be good for starters, but if you know how to use her power correctly and are aware of your surroundings, and how to track breathing/scratch marks, you won't need it. Stridor will make it very difficult to track, due to the louder audio making you believe that the survivor is closer then they actually are, it's a very bad perk for that exact reason, and if you get used to it, you will need Stridor since you are already used to the louder audio it gives you.

Running anti-exhaustion perks like Languid Touch or Blood Echo not only negates Iron Will completely, you won't need to worry about perks like Lithe or Sprint Burst, etc, which is much better then putting on Stridor. Ever since I saw the perk reverted I've seen many Spirit players run it, and I'm always confused on why run that over an anti-exhaustion perk.

Stridor in my opinion never should've been reverted, but instead reworked entirely, to any players who play Spirit, don't use Stridor please!

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