We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Frank Stone’s “Cutting Floor” is really awful
Coffeecrashing
Member Posts: 3,856
in Off-topic
Frank Stone’s “Cutting Floor” is really awful.
The entire point of timeline switching, is the player should jump backwards in time to make a change, then be able to jump forwards in time WITH THAT CHANGE INTACT.
But the Cutting floor feature doesn’t let players select a timeline, and therefore if they jump back in time to make a change, they have to literally play the rest of the entire game if they want that change intact.
It’s like someone on the dev team got confused, and thought the main purpose of this feature is to get more collectibles.
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