Dead by Daylight should no longer be affected by an outage. Players logging into the game between September 26 3PM ET and September 28th 3PM ET will receive 1M Bloodpoints as compensation.

New Chapter: Fallout

Jivetalkin13
Jivetalkin13 Member Posts: 747

New Killer: The Deathclaw

Power: Apex of the Wasteland

Special Attack: Charge

The Killer channels this ability and the begins running at a scaling speed until they reach 5 m/s. They can strafe from side to side, but need moment to slow down unless hitting a survivor. When hitting a survivor while Charging the survivor loses one health state. When running into a dropped pallet the killer will break it and continue running through it.

Environmental Hazard: Radiation Barrels

5 barrels of radioactive material are scattered around the map. Survivors that are close to these barrels have their Rads build up over time. (The closer they are the faster it builds.) Once it hits 100 they begin to glow and have Killer Instinct activate on them. If hit with a Charge attack while like this they are put into the dying state.

Perks

Built to Destroy: After being stunned by 5/4/3 pallets, your next basic attack will instantly destroy a dropped pallet.

Cold Blooded: Block your aura from all survivors within a 32/48/64 meter radius of you.

Rampage: After injuring 4 unique survivors and putting 2 into the dying state this perk activates. For the next 30/45/60 seconds all survivors are inflicted with the Exposed status effect and their auras are revealed for 10 seconds.

Survivor: The Vault Dweller

Perks

War Never Changes: When you are the last survivor alive this perk activates. The aura of the killer is revealed to you for the rest of the trial, but your aura is revealed to the killer for 8/7/6 seconds as well.

V.A.T.S.: When aiming a flashlight at a killer it will auto lock onto their head. Increases item consumption by 5%/4%/3% when active.

Scrounger: After destroying a dull or hex totem this perk activates. For the next 60/70/80 seconds you and your teammates within 16 meters of you do not loose item charges when using items.