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http://dbd.game/killswitch
Nurse's hitting and weapon animations are bugged.
*I'm reposting this bug report since last one got deleted for no reason.*
First of all, this bug wasn't reported before but it relates to the "Nurse's fov and animations were bugged since patch 7.4.0" topic.
Nurse's hitting animation was severly changed (in a bad way) due to implementing the FOV slider mechanic back in November 2023. Her "new" hitting animation feels extremely clunky and unstable, making the weapon seem to "glue" to survivor hitbox and thus making it play very quickly and weird. Also the weapon itself is NOT in the position it should be; the weapon is much closer to the screen than it was before. It looks even worse while carrying a downed survivor! Complrtely ridicolous.
I will attach fragments from videos of a content creator "SupaAlf" for better understanding of the bugs.
Nurse's hitting animation BEFORE 7.4.0:
Nurse's hitting animation AFTER 7.4.0:
Its crystal clear then her "new" hitting animation is being played completely wrong, inappropriately.
Nurse's weapon while carrying a survivor BEFORE 7.4.0:
Nurse's weapon while carrying a survivor AFTER 7.4.0:
Her weapon should not be this close to the screen.
In conclusion: nurse is severely bugged in almost every single way and im sincerely hoping for your cooperation with the community and am sincerely for her bugs to be fixed.
Thank you in advance.
Comments
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her camera bug brough several issues literally and I dont really know if they ever fix all of them at once but i just hope so
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I've been waiting almost a year now to have her camera issues fixed. I can't play her anymore since the pov became so irritating.
I wish they would address it soon.
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