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Buff/rework for Diversion

I've been using Diversion since release because I just love it and think it's funny so I have am idea of exactly where my pebble and scratch marks will land.

For newer players, I don't think it's quite as intuitive. So my idea would either be to show the trajectory of the pebble OR just the "splash zone" of where the scratch marks will appear.

Now obviously this would be difficult for indoor maps but I feel like that would be a nice QOL change for the outdoor maps

Comments

  • Sngfun
    Sngfun Member Posts: 344

    Dude pebble is my favorite perk, it's stupid how consistent it Is, makes me feel like I am playing FNAF 3 lol

  • Sngfun
    Sngfun Member Posts: 344

    I don't think you should buff it like that, the skillexpressive parts of the perk is simply so satisfying

  • Rudjohns
    Rudjohns Member Posts: 2,160

    I think it should attract the notification to a gen or a vault if the pebble lands like 4 meters within any of those, because its somewhat easy to notice Diversion if you pay enough attention

  • Langweilg
    Langweilg Member Posts: 1,260

    All it needs are stacks up to 3

  • Huge_Bush
    Huge_Bush Member Posts: 5,410

    It doesn’t need a rework. I wouldn’t mind if it got buffed to have a two token system. Also, if it manages to hit the Killer in the head, it should force them to grunt.