Chapter: Trial of The Beast
Killer: The Wolf
Movement speed: 115%
Terror radius: 36 meters
History: Samuel Puck was a young hunter in Salem, Massachusetts in 1693. He was one of few, as the trials had claimed the wife of many men, and some were put to death along side their spouses. Samuel had an eye for a beautiful young florist named Maybelle. During his hunts he'd often bring back herbs she'd point out to him that she needed and he brought back bunches of flowers he saw in an effort to please Maybelle.
The young woman was bright, cheerful and kind. She used the herbs he brought to heal in secret. However, one patient came in the dead of night with what seemed to be a deadly cough, and after a night at Maybelle's home he returned healthy and happy. His wife became suspicious and immediately accused Maybelle of witchcraft and sealed her fate in the trials. Maybelle was quartered and staked, each limb burned that very next dawn and nailed to the fence of her home.
Samuel was wraught with agony and anger at his love's demise. He no longer hunted for anybody but himself, and his heart became twisted and malevolent. In secret, buried himself in Maybelle's journals. She did in fact infuse the mystic arts into her apothecary, and studied it in secret. When Samuel came across a ritual that might help him gain revenge, he put his plans into action.
Samuel went out on a stormy night under the guise of a long hunt. He ventured to the woods, in search of vengeance. He found his quarry. Hr stood in front of the massive print a wolf and watched as it filled with water. The huntsman dropped to his knees and slit his palms, before lapping from the muddy water that filled the paw print.
As his blood seeped into the earth, nature's magic filled him in return. A dark energy swelled within him and his body began to change. He became a lycanthrope and the only clear thoughts that swam through the muddy cloud of his mind were: Hunger, Power, Anger, and Vengeance. That night half of the town played victim to a ravenous slaughter, Samuel ripping children from their beds and detouring them before moving onto their parents in an unstoppable onslaught.
Only when the remains of the town took I torches, was when Samuel finally fled to the woods. As the wolf ran, he didn't notice the tendrils of mist licking at his heels and slowly entrapping the beast into the Entity's realm....
Power: Primal Haste
The Wolf is capable of focusing it's adrenaline and might momentarily activating a sprint burst that can be alternated into a leap at any point. The Wolf can leap over pallets and through windows. If The Wolf misses the leap or cancels the ability early at any point, he suffers a stun penalty. If The Wolf successfully pounces on a survivor, they are instantly set into the dying state.
Perks:
Easy Prey- You can smell the weakness on your prey. Catching this one shall be an easy matter.You become obsessed with one survivor. For each survivor sacrificed before your obsession, gain a stack. Stacks reach a maximum of 3. For each stack, your terror radius is reduced by 15/20/25% "That one has a gimp leg. This will be an easy hunt" -Samuel Puck
Pack hunter: When more than one survivor travels within 15/25/35 meters of each other, scratchmarks will appear regardless if they are walking, crouching, or sprinting. "Most beasts feel safer when traveling in groups. That only makes it easier for him"
Dedicated to the chase: chasing your prey down seems to fuel you even more than the successful conclusion. The Bloodlust Status is gained 4/8/12 seconds sooner and only one state is lost upon aggressive actions and pallet breaks.
Survivor: Jasmine Powell
Appearance:
Nationality: Jasmine is of African American decent
Head- her hair is styled in a large afro upheld by a powder blue headband and decorated with wildflowers
Alt: Her hair is done in a tight bun that is tied and held with a white ribbon
Body: she wears a flowing, white, strappless sundress with blue polka dots of varying size. A tattoo of each phase of the moon is on the back of her right shoulder
Alt she wears a brown turtleneck sweater under a white lab coat with square glasses. She also wears black capris.
Bottoms: she wears a pair of black flats
Alt: she goes barefoot, aside from toe jewelry and an ankle bracelet on her right foot.
History: Jasmine Powell was a pediatrician. Her life's calling was medicine and she enjoyed the feeling of knowing she would help a child feel better every day. However, outside the realms of modern medicine, Jasmine considered herself a root worker and often called upon the higher powers of her ancestors and the elements to fuel her medicines.
One day she was met with a very sick child, who's ailment couldn't be cured with modern medicine. She decided she would go beyond to help this child. But a specific herb needed for her spell could only be found in the woods behind an old house that had been abandoned since the 1600's. After entering those woods, a familiar mist began to loom and overtake her, before summoning the poor doctor to a realm where no medicine could heal the disease that festers there...
Perks:
Modern Medicine- Medkits will have an increase in healing speed up to 20/30/40%
It's Not Voodoo- Hex totems are cleansed 10/20/30% faster and noise when cleansing totems is reduced.
Shoulder The Pain- After healing a survivor up to 1 health state, the next time that survivor would be injured and sent into the next state, you instead take the injury. Does not apply to instadowns. Ability is on cooldown for 60/30/15 seconds
Comments
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The Wolf sounds like a buffed Legion. He can vault windows and pallets and gets stunned when deactivating his ability. The only difference is that he can instadown people. Easy Prey is cool, I think it works well. Pack Hunter is very strong, I think the distance needs dropped. Dedicated to the chase is also very strong, 12 seconds quicker gaining bloodlust? If I'm correct it takes 15 seconds for bloodlust one, so with this it will only take 3 seconds till bloodlust one.
Modern Medicine is good. Probably has a place in the game. It's not voodoo is good as well, with small game and detectives hunch it could make for a good perk build. Shoulder the pain wouldn't work I don't think. Can you get downed this way? I don't know why people would run it.0 -
Power
Legion with instadown. Legion is already overpowered, with way less skill required than the similarly overpowered Nurse. Wolf is just instawin.
Killer Perks
Easy Prey
Fun stuff, really.Pack hunter
The distance is way too large. In probably should be in single digits. 4/6/8 meters.Dedicated to the chase
Gamebreaking. Gaining bloodlust faster is counterplay to any skill the opposing player might have. Getting bloodlust 3 in under 10 seconds is instawin. The part where only one stack of bloodlust is lost on a stun is a good idea, though.Survivor perks
Modern Medicine - Botany Knowledge already does this and does it better.
It's Not Voodoo - it takes 14s to cleanse a Totem. 30% faster is 9.8s. You are using a perk slot for 4 seconds gain once or twice in a match.
Shoulder The Pain - needs a time limit and a distance limit. I think the concept is already covered by Borrowed Time, maybe?
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Idea For Change
The only change I would make to this is to have his power, instead of vaulting windows and pallets, simply break pallets on contact, otherwise I utterly love this character and the survivor and I hope it gets implemented.
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Legion but broken
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@LCGaster said:
Legion but brokenYou understand billy has the same premise? Charge his ability and charge for a one shot, is billy legion but broken now? And for the one shot to happen the character has to leap, that leap could have a charge time hm? Thus making it easy to juke or move into cover to dodge, then he's stunned hmm? How is this broken? I think you guy's need to look a little more in depth to it than blindly saying something is broken when you see similarities.
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@BayBounty said:
@LCGaster said:
Legion but brokenYou understand billy has the same premise? Charge his ability and charge for a one shot, is billy legion but broken now? And for the one shot to happen the character has to leap, that leap could have a charge time hm? Thus making it easy to juke or move into cover to dodge, then he's stunned hmm? How is this broken? I think you guy's need to look a little more in depth to it than blindly saying something is broken when you see similarities.
Can Billy vault pallets and windows with the chainsaw? Billy can instadown survivors, yes, but if the survivor know what they are doing they can avoid it. This killer can leap over pallets, over windows, and what stops him from charging the leap just before survivors vault a window/pallet, so staying still becoming an easy target? The sprint burst he gets has no drawback, you can still control it as if you were walking normally, you can still see scratch marks and blood, it doesn't say whether or not he can attack normally in this sprint burst. Also with the 115% movement speed you can just run to a survivor and cancel the sprint burst without worrying too much about losing the chase anyway
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@LCGaster said:
You understand billy has the same premise? Charge his ability and charge for a one shot, is billy legion but broken now? And for the one shot to happen the character has to leap, that leap could have a charge time hm? Thus making it easy to juke or move into cover to dodge, then he's stunned hmm? How is this broken? I think you guy's need to look a little more in depth to it than blindly saying something is broken when you see similarities.
Can Billy vault pallets and windows with the chainsaw? Billy can instadown survivors, yes, but if the survivor know what they are doing they can avoid it. This killer can leap over pallets, over windows, and what stops him from charging the leap just before survivors vault a window/pallet, so staying still becoming an easy target? The sprint burst he gets has no drawback, you can still control it as if you were walking normally, you can still see scratch marks and blood, it doesn't say whether or not he can attack normally in this sprint burst. Also with the 115% movement speed you can just run to a survivor and cancel the sprint burst without worrying too much about losing the chase anyway
That's why I say, have the leap break pallets on contact and do nothing on windows, give the leap a charge time for survivors to react to it and the stun when he cancels it or misses the leap should be long enough for the survivors to get a reasonable distance away. That seems quite balanced to me and not a copy cat of legion.
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@BayBounty said:
@LCGaster said:
You understand billy has the same premise? Charge his ability and charge for a one shot, is billy legion but broken now? And for the one shot to happen the character has to leap, that leap could have a charge time hm? Thus making it easy to juke or move into cover to dodge, then he's stunned hmm? How is this broken? I think you guy's need to look a little more in depth to it than blindly saying something is broken when you see similarities.
Can Billy vault pallets and windows with the chainsaw? Billy can instadown survivors, yes, but if the survivor know what they are doing they can avoid it. This killer can leap over pallets, over windows, and what stops him from charging the leap just before survivors vault a window/pallet, so staying still becoming an easy target? The sprint burst he gets has no drawback, you can still control it as if you were walking normally, you can still see scratch marks and blood, it doesn't say whether or not he can attack normally in this sprint burst. Also with the 115% movement speed you can just run to a survivor and cancel the sprint burst without worrying too much about losing the chase anyway
That's why I say, have the leap break pallets on contact and do nothing on windows, give the leap a charge time for survivors to react to it and the stun when he cancels it or misses the leap should be long enough for the survivors to get a reasonable distance away. That seems quite balanced to me and not a copy cat of legion.
Yeah, that would be better
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Sorry mate but the main complaint about the legion at the minute is that there is no counter to him. Add to that the Insta down part and it's way too strong. I don't think the devs will add another killer like legion after the backlash they got for him.
Easy Prey is a cool idea. It would make late game more intense. I think the numbers are a bit high though since it will have the killers terror radius at 8m when run with Monitor and Abuse and 2 survivors are dead.
Pack Hunter is way to strong. Survivors have no counter to this and it is way too easy to farm with the killer. Distance too big and just unbalanced.
Dedicated to the chase is op. Gaining bloodlust so fast would break the game and would be horrible to play against. Is it 3 seconds for bloodlust 1?
Modern Medicine is ok but not worth running unless using a med kit. It's useless unless you have a med kit.
It's Not Voodoo isn't that good. Totems don't take that long to cleanse and I think I'd rather run small game to find totems, rather than this to break them faster. How much is the noise reduced because that makes a big difference to how this perk.
Shoulder the pain I don't see why anyone would run this. If your injured you will go down and killers would be irritated as well because there hit would do nothing.0 -
@CashelP14 said:
Sorry mate but the main complaint about the legion at the minute is that there is no counter to him. Add to that the Insta down part and it's way too strong. I don't think the devs will add another killer like legion after the backlash they got for him.Easy Prey is a cool idea. It would make late game more intense. I think the numbers are a bit high though since it will have the killers terror radius at 8m when run with Monitor and Abuse and 2 survivors are dead.
Pack Hunter is way to strong. Survivors have no counter to this and it is way too easy to farm with the killer. Distance too big and just unbalanced.
Dedicated to the chase is op. Gaining bloodlust so fast would break the game and would be horrible to play against. Is it 3 seconds for bloodlust 1?
Modern Medicine is ok but not worth running unless using a med kit. It's useless unless you have a med kit.
It's Not Voodoo isn't that good. Totems don't take that long to cleanse and I think I'd rather run small game to find totems, rather than this to break them faster. How much is the noise reduced because that makes a big difference to how this perk.
Shoulder the pain I don't see why anyone would run this. If your injured you will go down and killers would be irritated as well because there hit would do nothing.
These are good premises but they need to be changed and/or fine tuned, thing is billy stays in the game when he has an instant down and traversal all in one ability and no one calls him broken, so why not this character but with a stun at the end off of wiffed lunges or cancels? Seems to me this would be a very good character to take into account and implement in some way, this game could really use a werewolf character, it would spice up the mix quite nicely, Legion was quite a boring premise, just some dude or dudette wearing a mask and a knife quite a boring design, creativity in killers really brings appeal to them.
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I'd love hillbilly to be nerfed but unfortunately that's never going to happen. Someone on my chapter literally said he is all you see at the minute which I agree with. However hillbilly can still be looped if played correctly. Legions ability renders looping near impossible.
The problem with legion is that because he can vault pallets and windows there isn't much of a counter to him. This killer adds the Insta down mechanic and it just makes Legion pointless. They won't add another killer that completely renders another character useless.
You need to take your feedback and try and adjust things to be more balanced. I can see your bloodlust perk has been called out as game breaking for the past week but you haven't changed it.
I'm not trying to say anything bad about your killer because a wolf killer would be cool and I enjoyed your story. He just needs balanced, as well as the perks.0 -
CashelP14 said:I'd love hillbilly to be nerfed but unfortunately that's never going to happen. Someone on my chapter literally said he is all you see at the minute which I agree with. However hillbilly can still be looped if played correctly. Legions ability renders looping near impossible.
The problem with legion is that because he can vault pallets and windows there isn't much of a counter to him. This killer adds the Insta down mechanic and it just makes Legion pointless. They won't add another killer that completely renders another character useless.
You need to take your feedback and try and adjust things to be more balanced. I can see your bloodlust perk has been called out as game breaking for the past week but you haven't changed it.
I'm not trying to say anything bad about your killer because a wolf killer would be cool and I enjoyed your story. He just needs balanced, as well as the perks.
- Billy doesn't need to be nerfed? How do you nerf him? Take away his Insta down? That would cripple him, and for the fact of making killers useless, the wolf would not eliminate the desire to play legion, people play killers because they like said killer, people wont stop playing leatherface because Billy exists of vice versa, people play killers they feel comfortable with or they play both. Honestly the killers of this game feel quite balanced until you reach legion.0 -
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Post edited by BayBounty on0