Dracula - Wolf form needs far more than this
I can get over the Shapeshift cooldown nerf, the Hellfire cooldown nerf (10 seconds is a bit high tho, i dont think it didnt even need to be nerfed past 7 seconds), but the Wolf form buffs are minimal and doesnt solve his main problems: it will still be a terrible form.
Main point is, the Wolf form was supposed to be "Dracula's tracking tool". And i will be honest: most of the time it doesnt track anything wortwhile.
When you actually need to be tracking and locate survivors its outside of the chase, and as long as they don't run, orbs will not appear and everything you have goes to waste. You start the tracking while in chase, when you basically dont need it. Tighter scratch marks and pools of blood will not help you most of the time as long as you have eyes. The killer instinct duration is too short but you already hear the fast action (unless Quick&Quiet is in place) and if they vault you can also see where they go after that. And the orbs are only used as a movement speed buff as you, again, should know where are they anyways.
I think i have done more than 200 Dracula matches since he was even on PTB, and i can count with one hand's fingers the time's the tracking was actually good in chase and i would have lost the survivor otherwise. Outside of those times, i would have just tracked the survivor with my own eyes.
So it ends being another "chase tool"… but worse than the Vampire. Hellfire just covers almost everything the pounce can do and more.
Pounce is hard as hell to aim and easy as hell to dodge. You cannot even control the time between pounces and you are always forced to do the second one. It is supposed to be used where you cannot use Hellfire, but even on those times sometimes is impossible to be used (circular loops with high rocks and trees). Its only useful on open field (still easy to dodge) or on loops with high walls, but even on those, its usually also worth to just bait the survivors to jump over windows or throw pallets and hit them with Hellfire or with a M1 if they dont.
Honestly, i would be fine with the Wolf form being a worse chase tool than the Vampire form if at least the form was actually good at what was supposed to do: track people. But track people when it is actually needed, not when you dont need it.
Comments
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The issue I have is the tracking is really good with the orb distance perk, it just requires an addon to make it worth while which is… so odd to me.
I also dont think pounce is hard to aim it just takes practice.0 -
While the addon is good, the problem still remains…if survivors walk, crouch and hide, orbs still dont appear. If they ran and did left an orb, there is still a chance you also see scratch marks, which makes the orb a little less valuable.
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Yeah I'm saying the addon should be made baseline if anything
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it would still be a bad tracking tool even with add-on because orb won't spawn if survivor does not run/move.
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That's the counterplay though, as it should be, literally it shouldn't be the answer to everything a survivor does or it'd make tracking perks utterly useless. It's meant for keeping tabs on a survivor trying to get distance on you.
Wolf form would be a better oni if it tracked on walking. Coz you dont even need a hit0 -
when i play wolf, i usually use force of echo add-on+amulet that lower your TR with monitor&abuse. Maybe add-on should be reworked to allow scent orbs to spawn when a survivor stands still than maybe i'd use it?
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Thats funny coz thats exactly what I use too with M+A when I play him, so I can sneak up on survivors more easily plus rapid brutality and STBFL + PWYF if I find the obsession for fun.
The orbs are a really powerful chase tool since they buffed his movement speed to default in his release PTB (119.5ish percent when in effect?), I honestly think an increased radius is all it needs to catch survivors on the move as thats what I like most about it. it'd be better than chuckies aura reading addon in slice and dice if it tracked standing still/walking IMO.0 -
If the counterplay makes one form useless, then its just a big bad design choice. And not taking into account that the counterplay is also to just……walk. I mean, its not even something that you have to earn or time you need to lose (like getting turrets for Alien). Just walk if you hear him near and Wolf tracking will be done.
As i usually say, if they want to make Wolf a worse chasing form than Vampire, its totally fine for me. Vampire only has Hellfire with no special passives or anything, so it deserves to be good at chasing. But at least make his tracking good, and make it and actual tracking tool.
I have even proposed to nerf the orb ratio (like instead of 5 seconds, put it at 8 or something) if they are standing. Just make the form somewhat worth for tracking when you need to actually track..
Or just, i dont know…scrap the tracking idea completely and make it a full chase power. But i would love him to be great at tracking survivors when it is needed, even if at chase is worse than Vampire.
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I agree with the OP that I would love for Wolf to have better tracking and be just a tracking tool. I feel the devs wanted Wolf to be both a chase tool and a tracking tool but since it's 1/3 of his whole power they had to make both tools bad. I think they need to choose one side of the wolf, making good, and delete the other part of the wolf. So either make wolf a great chasing power and get rid of the tracking part or make it a great tracking tool and get rid of the chase power. Personally, I don't care, all I want is wolf to feel better to play and be more fun since I love wolf form a lot more than vamp and bat. Plus I like getting pats once in a while as wolf from nice survivors.
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It's not a bad design choice, I really enjoy the form, it breaks pallets closes distance and tracks survivors who are on the move, scratchmarks/breathing/noises/killer instinct/crows fill in the gaps. It's not there to literally put a huge arrow above a survivors head lol
Do not touch the wolf, just give it QoL and what is mentioned is making it awful to deal with like rat poison chucky without the need of an addon.
The tool isn't bad lol you have anti loop, distance closing, teleporting, information.
The answer to a good killer isn't remove all survivor interactivity like everyone who mains only killer seems to believe these days lol0 -
It's not a bad design choice, I really enjoy the form, it breaks pallets closes distance and tracks survivors who are on the move, scratchmarks/breathing/noises/killer instinct/crows fill in the gaps. It's not there to literally put a huge arrow above a survivors head lol
I do not want to "put an arrow on a survivors head", thats a bit of a strawman fallacy. I want the form to be competent, and right now it isnt.
Even with everything you mentioned about tracking, thats useless on most chases as long as you have eyes and are aware with literally any killer. Of all the hundreds of games i have played with Dracula, i can count with one hand fingers the times i have said "holy molly if i didnt have the Wolf form right now i would have lost that survivor". The tracking is not worth while in chase.
And please, do not bring pallet break on this conversation… his pallet break recovery is literally as much as a normal pallet break. In fact i would also add it as another "bad thing" Wolf has. Big slow pallet break recovery while other killers usually have a faster pallet break on more spammable abilities.
Do not touch the wolf, just give it QoL and what is mentioned is making it awful to deal with like rat poison chucky without the need of an addon.
Honestly, then Wolf form will keep not being used. Why bother? Use Vampire in chase and Bat form to move around the map and catch survivors. Once you are onto them (and when the Wolf form tracking starts to apply) you dont need it as long as you have eyes and see the scratch marks and pools of blood normally.
The tool isn't bad lol you have anti loop, distance closing, teleporting, information.
Counterargument: Its widely known that all of these attributes can be considered "worse" than the ones which killers specialize in. Hellfire is usually worse than Pyramid Head, Nemesis, Alien, Huntress, etc M2. Teleporting is heavily restricted by both distance (32m basekit) and teleport points (only vault points), and it also shows survivors where are you going. I have talked about the information that the wolf provides which is mostly useless and not needed.
So, at the end, even with everything it has, you could fix Wolf tracking and the total of Dracula attributes would be not much higher than any other killer, as he would still be the "jack of all trades, master of none".
The answer to a good killer isn't remove all survivor interactivity like everyone who mains only killer seems to believe these days lol
Another strawman fallacy. If i did want that i would be fine to not nerfing Dracula at all. Or Nurse. Or Blight. And honestly, this also sounds like a "us vs them" sentence, like i could say to you:
"The only thing survivors want its to have full control over the interactivity with the killer, like everyone who mains only survivor seems to believe these days lol"
And no, i also play survivor. Dracula did need some adjustments (nerfs) but the Wolf form needs different kind of buffs than these.
As i said, put these buffs on live and see no one playing wolf as it is not needed. But, oh well, that means probably more Wolf buffs in the future, so maybe i am on board with this.
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