The Ghost Face changes
We are having the same issue that we had the last time they minor buffed him. Ghostie is already weak. We have two addons (philly and matchbook) that are essentially vital for him to be usable. With this buff, they are making the addons partially basekit while nerfing the addons themselves, but the basekit part is not as effective as running the two addons pre-change. The problem here is that this change will effectively do nothing. Since only using the basekit changes (and not using the addons) is weaker than what the original unnerfed addons were, we are in a position that ghostie will STILL need to run those same addons to be on par with how it was pre-change.
For example, let's say there is a vital power that is strength 5. There is an addon that gives +4 strength. That gives a total of 9. Then a patch comes which bumps the power to 7, but reduces the addon to +3. While the basekit buff to 7 sounds nice, you're still 2 LESS than you originally were, so of course you're still forced to use the addon to get back the old 9. The whole choice is an illusion. You're still effectively forced to use the addon. Otherwise, you're straight up weaker only taking the basekit buff.
The whole point of making these addons partially basekit is to give room to use more interesting addons. However, if you do this, you're weaker than before on what those addons did. If we want people to feel that they csb move away from these 2 vital for success addons, then simply make philly and matchbook basekit entirely and either rework the addons or remove them.
Long story short, even after the change, people will still need to run the addons.
One other issue I have is that ghostie has a major problem - he has little to no chase potential, and his power can be 100% removed the entire match if you have a survivor just keep tabs on him. He's effectively an m1 killer with questionable and unreliable power with no chase potential. If he marks someone, anyone good at looping getting to any loop can essentially eliminate him as a threat. I'd really prefer to see ghostie get a minor speed boost for a few seconds after exposing a survivor. This gives him a chance to go after a survivor that he had marked without spending the next 5 days at the jungle gyms. Essentially, drop leg knife sheath should have been the basekit buff.
Most ghosties will try to max out power cooldown and stalk speed regardless since it's so vital. With the PTB, the basekit changes essentially are pointless since basekit changes are weaker than also running the addons. Long story short, the PTB changes almost nothing - people will still have to run philly and matchbook anyway. Considering that people will be running philly and matchbook anyways, my suggestion is to instead make dropleg basekit. That way, ghosties will at least get some sort of buff along side the "mandatory" philly and matchbook.
Thank you for coming to my Ded Talk.
Comments
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While we're at it can we make Marking feel more threatening, punish Revealing over and over to lock him out of his power with something like Hinder (even as an addon), give him some slight mobility boost in Shroud, START him in Night Shroud at the start of the trial the way multiple other Stealth Killer do, and rework Chewed Pen/Lasting Perfume so they don't encourage slugging and hook camps PRETTY PLEASE? You can even remove reveal on hooks, we have AFC now to punish camping enough.
Ghostface really needs more than this. BHVR, is a 53% Killrate REALLY acceptable to you? Does it REALLY feel to you like he's in a good spot this way? Please, play him several rounds, you will see all the issues he has. He needs more buffs and some fixes to bugs like his lean and the inconsistent reveal.0 -
Yeah. I agree with this. You put it eloquently
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