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Changes for the Houndmaster and Doomed Course Chapter

Nikaspula
Nikaspula Member Posts: 2
edited 12:36AM in 8.4.0 PTB Feedback

Dear Developers,

I've played PTB for both sides, here are some changes which I would recommend to implement to get a success from this chapter:

  1. The Houndsense should be extended up to 3-4 extra meters forever;
  2. The chase camera, when teleporting in the dog or get control of it, the camera should apear faster, much quicker than now;
  3. When you control a hound it should have an ability to make 2 steps to move to right or left side to avoid some small objects before attacking a survivor or wait for survivors action;
  4. If you use the hound in a search mode and when it goes to the gen and if there is survivor, the dog should have an ability to block gen for a little bit(2-3 seconds) when barking;
  5. When dog goes to the gen in a search mode and if there is survivor on it's way it should bite/attack the survivor;
  6. When dog returns from the search  to the Houndmaster and if there is survivor on it's way it should bite/attack the survivor;
  7. If the Houndmaster attacked survivor with a dog and in the moment of dragging the survivor would give a hit, the hit should give a deep wound for survivor even if it wasn't in Houndsense to make dog attack(chase mode) more rewarding or perceptible;
  8. The pointer, the thing which shows where a dog should go must be fixed and it must be more clear for the entire map. I mean it shouldn't disappear in the middle or in the corner of the map;
  9. The pointer for gens must be also corrected because you have to waste 5 seconds to point search for hound to the specific gen. It must be immediately!
  10. The cool down of the hound after each action must be faster for 6-8%;
  11. The range of hound chase should be extended for extra 3-4 meters
  12. Give an ability to the Houndmaster to give back command to a dog anytime like a Victor with Twins;
  13. The special way which crates after giving a command to a dog and a speed bonus must be higher than now
  14. The yellow addon for decreasing attacks should be at least green;
  15. When Houndmaster says or gives command to the hound, the survivors don't hear what she said or saying - it should be fixed;
  16. The new Ormond map is awesome and especially outside objects makes you dive in it but it must be darker, it is an ice lake mine not a football field. All Ormond maps should be a little bit darker;
  17. The animation of running hound should be smoother and be fixed because sometimes the dog jump over the objects or teleporting not running;
  18. The model or collision of the face with the Houndmaster should be fixed in menu, after match menu, chase and mori cam.

Post edited by Nikaspula at

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