The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

More Feedback

I wanted to play more and give better feedback.

  • Dog aiming
    • Continuously having issues where the dog vaults over a pallet, the survivor is standing there, and the dog doesn't hit them and the survivor is able to vault over the pallet.
    • Dog needs a more forgiving radius and if it is returning and hits the survivor it should grab them. It's supposed to be a living and sentient creature, makes zero sense that survivors don't have to avoid it.
  • Dog Pathing
    • Dog doesn't complete its pathing often, stopping if you try to search a far away gen
  • Search Mode
    • Houndsense is basically useless, needs to do more imo
    • Search mode radius needs a much larger base radius and duration
    • Radius should linger briefly around the dog after he returns
    • Search path needs some forgiveness - maybe movement speed decay over 2 seconds rather than immediately ending if off the path. Sometimes I'm following the path but the dog takes a really weird route and when I turn to follow the line, it says I lose the power
    • Max speed from search path should be dramatically increased, even if it takes longer to ramp up to full speed. This would make long search paths worth it

When the power works and when you're in situations where you can actually hit survivors, she is very fun! But any lag/desync and it's over.

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