What makes the Houndmaster one of my favorite Killers is...
…the redirect of Snug! It makes the Killer's skill ceiling sky rocket which I really like! However, there are a few issues with the redirect ability which I wish were adressed.
During redirect, you're not able to move, just aim, which limits this Killer greatly, all Survivors have to do is go behind a box and they're most likely fine, I wish you could at least move a bit to correct your position since it's quite difficult to stop Snug to Redirect him at the exact moment you want when you start a Chase.
The window to redirect Snug and the window to even initiate redirect are a bit too small, especially since you can cancel the former early, I don't really see why is the duration so restrictive, please makes these windows longer.
Thank you for reading! :)
Comments
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even if you could move, the redirect is 1 second. i'm pretty sure entire goal is to redirect a position and fire immediately. i think easiest way to describe this killer is an artist that can throw a projectile bird on any loop than take control of the bird and fire it.
interesting concept, not very good numerical balance.
the tracking having a cooldown is also really strange. it is not like summoning dog to check gens inherently strong even if the ability had 0 cooldown.
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The time to redirect Snug while controlling him seems to be way longer than 1 second, however it's still a bit too short especially when you can just stop the redirect on your own, if they add the ability to move a bit while redirecting snug, that would be awesome!
Yeah the tracking could use a buff, I already wrote about a few ideas on how to improve it haha
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